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Immortality at Chapter 6
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RPGDot Forums > Gothic - General

Author Thread
balconygolf_ThE_bRiDe
Alien Dwarf
Alien Dwarf




Joined: 26 Dec 2003
Posts: 705
Location: Greece/Athens or *BrOtHeRhOoD*
   

I didnt understand your words but ....I am going to make the pollthread anyway.If you want closed it dont mind.By the way I can also use emoticons
cause....I am the and (bosses) lay behind me LOL
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I come from space.From outer space!
Post Wed Jan 07, 2004 7:50 pm
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MageofFire
Griller of Molerats




Joined: 03 Oct 2003
Posts: 1594
Location: Monastery of Innos
   

quote:
Originally posted by Joeman
For it must have been a bug because I didn't know the plot. I walked in long after I found out it caved in. I wanted to take a look and was confused because the mine was fully operational. All the diggers were still digging.


For one, the environment in Gothic can't be physically changed. Now, if the developers had thought you might be able to go into the mine, they might have made it so that the entrance to the mine linked to a different area (one where most of the inhabitants are dead) in Chapter 4. But they thought that nobody would be able to get in because the gate is closed, so that's why they didn't change anything inside the Old Mine.
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OMG! WTF?! MONKEYS!!!!
=Member of numerous usergroups=
=Active in none of them=

Mediocreties, I absolve you!
Post Wed Jan 07, 2004 7:59 pm
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