RPGDot Network    
   

 
 
Lost Continents
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
at what point should i enter VoM...
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 Spoilers

Author Thread
mavhot
Village Dweller
Village Dweller




Joined: 03 Jul 2004
Posts: 5
at what point should i enter VoM...
   

I'm lvl 13 right now, and use the orc slayer as weapon and light militia armor.
Ive allready tried to enter VoM, but i still find it too damn hard to face multiple orcs at the same time...
cant i do the paladin quest and gain the paladin armor without visiting VoM??
or can i buy a stronger armor than this light militia armor??
im getting the feeling im missing something here...
Post Sat Jul 03, 2004 12:38 pm
 View user's profile
jmurdock
Old Fogey
Old Fogey




Joined: 11 Nov 2003
Posts: 1285
Location: the heart of acadiana they like to call it
   

You don't have to face ANY orcs. They can be avoided. You can get better armor at the castle in VoM. There's a path on your left as you head into the pass, it avoids the orcs all together.
_________________
Just watch out you don't stress yourself out.

REMEMBER... Many saves, many slots!!!
Post Sat Jul 03, 2004 3:22 pm
 View user's profile
mezertine
Eager Tradesman
Eager Tradesman




Joined: 28 Jun 2004
Posts: 25
   

don't they sell heavy militia armor at the barracks in town?
Post Sat Jul 03, 2004 5:00 pm
 View user's profile
Bytespawn
Tempered Warlord
Tempered Warlord




Joined: 10 Nov 2003
Posts: 295
Location: Belgium
   

I have done everything I could before entering the VoM so I was lvl 18, when I say everything I mean everything. There was no monster left in the new world, not a single one. I could defeat the orcs at the entrance when they came in groups of 2-4. I cleared all the orcs around the castle in chapter 2 and in chapter 4.
_________________
One blade good, two blade better
Post Sat Jul 03, 2004 7:53 pm
 View user's profile
def46
Village Dweller
Village Dweller




Joined: 28 Jun 2004
Posts: 20
Location: Brussels
   

mavhot, you don't have to take two or more orcs at the same time. I've cleared all the orcs from chapter 2, and only near the end when I was level 20+ I started taking pairs of orcs because I was tired of trying to split em.

Most of the time, you make sure you have ground already covered behind you (and thus empty of creatures), you wake up the orcs and run back. Stop and turn around when you hear at least one of em sheathing his weapon (metallic sound). NOT when you hear them scream because at that point they stop for a moment but will not walk away just yet.

Things that help are taking advantage of the line of sight. For example run behind a wall or a tent while they are following so when you turn around some of the orcs following will have lost sight of you while those closer will keep running to you.

As for shamen, clear the regular orcs first, so then you can run into the shamen to force him into melee, or close in and hide behind a tree or something to avoid fireballs.

I think starting at level 20+ I didnt bother side stepping anymore. Just slash forward when they raise their weapon and charge. THen use the sideways attacks which are faster, then maybe jump back a little , slash forward rinse repeat..
_________________
"I am not a shrimp, I am a KING PRAWN !" - Pepe.
Post Sat Jul 03, 2004 8:39 pm
 View user's profile
Sem
Solid as a Rock
Solid as a Rock




Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot
   

The hardest creatures you'll need to kill to progress are snappers. Every orc can be outrun or avoided.
_________________
"Who are we to call this planet Earth, when it's clearly Ocean."
-- News Editor of GothicDot --
-- Moderator of the RPGDot Shadows --
Post Sat Jul 03, 2004 10:43 pm
 View user's profile



All times are GMT.
The time now is Wed Apr 10, 2019 12:03 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.