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Elder Scrolls 4: Oblivion Minimum System Specs Posted @ Vood
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Kalia
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Elder Scrolls 4: Oblivion Minimum System Specs Posted @ Vood
   

The minimum computer system specifications for Elder Scrolls 4: Oblivion have been posted at the official site:

Windows XP
512MB System RAM
2 Ghz Intel Pentium 4 or equivalent processor
128MB Direct3D compatible video card
and DirectX 9.0 compatible driver;
8x DVD-ROM drive
4.6 GB free hard disk space
DirectX 9.0c (included)
DirectX 8.1 compatible sound card
Keyboard, Mouse

The recommended specs are:

3 Ghz Intel Pentium 4 or equivalent processor
1 GB System RAM
ATI X800 series, Nvidia GeForce 6800 series, or higher video card

...and the supported video chipsets include:

ATI X1800 series
ATI X1300 series
ATI X850 series
ATI x800 series
ATI x700 series
ATI x600 series
ATI Radeon 9800 series
ATI Radeon 9700 series
ATI Radeon 9600 series
ATI Radeon 9500 series
ATI Radeon 9000 series
NVIDIA Geforce 7800 series
NVIDIA GeForce 6800 series
NVIDIA GeForce FX series


Last edited by Kalia on Wed Feb 01, 2006 11:58 pm; edited 3 times in total
Post Wed Feb 01, 2006 11:42 pm
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Wildefire
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Joined: 03 Oct 2005
Posts: 1
Location: USA
   

Dang it, game prices keep going up! A game released in 2005 cost me $50.00, and now a game released in 2006 is going to cost me $1550.00? Guess I'd better install TurboTax...


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Post Wed Feb 01, 2006 11:47 pm
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POD
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Oblivion minimum requirements
   

Read the official site more carefully. It clearly says that these are RECOMMENDED requirements; the MINIMAL requirements are
# Windows XP
# 512MB System RAM
# 2 Ghz Intel Pentium 4 or equivalent processor
# 128MB Direct3D compatible video card
# and DirectX 9.0 compatible driver

Bad on you and Voodoo Extreme for not checking your facts.
Post Wed Feb 01, 2006 11:50 pm
 
Kalia
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Joined: 07 Jan 2005
Posts: 30
Location: Arizona
Re: Oblivion minimum requirements
   

quote:
Originally posted by POD
Read the official site more carefully. It clearly says that these are RECOMMENDED requirements; the MINIMAL requirements are
# Windows XP
# 512MB System RAM
# 2 Ghz Intel Pentium 4 or equivalent processor
# 128MB Direct3D compatible video card
# and DirectX 9.0 compatible driver

Bad on you and Voodoo Extreme for not checking your facts.


Noted and corrected here and in the front page article.
Post Wed Feb 01, 2006 11:53 pm
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Kalia
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The worst part was, I clicked and then realized I'd typed in the recommended and didn't even get a chance to correct it before I had my keester handed to me on a platter.
Post Wed Feb 01, 2006 11:56 pm
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Wildefire
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You've gotta hand it to our visitors though, Kalia. At least they often provide some useful information with their vitriol.

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Post Thu Feb 02, 2006 12:23 am
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Dhruin
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Joined: 20 May 2002
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Location: Sydney, Australia
   

Those requirements aren't too bad. I've got a P4 3Ghz/2Gb/6600GT. The video is a little light but should get me by.
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Post Thu Feb 02, 2006 12:27 am
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JDR13
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Joined: 16 Apr 2002
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Location: Michigan, United States
   

Funny thing is that what they have listed as the 'minimal requirements'
won't even run Morrowind smoothly with all the options turned up.
Post Thu Feb 02, 2006 1:12 am
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Wildefire
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quote:
Originally posted by JDR13
Funny thing is that what they have listed as the 'minimal requirements'
won't even run Morrowind smoothly with all the options turned up.

That's exactly right. I cannot remember a 3D game where the 'minimal requirements' resulted in an acceptable gameplay experience. When a software company lists 'recommended specifications' they're really saying, "Our marketing team required that we publish specs that would get as many people to buy our game as possible without triggering a class action suit. If you actually want to enjoy our product, you'd better have the following..."
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Post Thu Feb 02, 2006 1:23 am
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Lucky Day
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one of the problems with Morrowind was people overclocking to the minimum requirements (I think it was 800mhz) then flooding the Elder Scrolls boards with complaints of it crashing when they overheated.

I will say the worst recommended requirements were for Ultima 9 when even when they sent out the third patch still weren't good enough to make it run smoothly.
I remember a short trend of people who loaded up the game after a few years to see if they could it to run smooth. (for some reason a simple thing like a defrag would corrupt the files and I would have to reinstall the game).

I'm concerned about this video card requirement for Oblivion: it doesn't look my TI 4400 will work with it.
Post Thu Feb 02, 2006 3:48 am
 
Lucky Day
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someone on codex posted this link from Bethesda

http://www.elderscrolls.com/forums/index.php?showtopic=221258&st=140&p=3938149&#entry3938149
Post Thu Feb 02, 2006 4:03 am
 
Dhruin
Stranger In A Strange Land
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Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

No, it won't. kathode clarified 6600's and said the GF4's don't have the required shader support:
quote:
6800 series, 6x00 series, you say tomato... yada yada Smile

And yeah, GF4 doesn't support the shaders we need. Evolve or die (i've got one at home myself


He also said their specs are realistic:
quote:
They [minimum specs] aren't ever "nailed down" six months before release. They are guessed at, released, and then at the end of the dev cycle it becomes apparent that the min specs are simply the minimum required to render a frame, hardly to run the game in a playable state. Sorry, I don't want to just blindly throw darts at a wall that's six months or more away. We are attempting to actually provide realistic specs that can run the game at a playable framerate with minimal bells and whistles. The min spec machine is right behind my desk with its guts splayed open for all to see and fiddle with.


Everyone's prerogative whether they believe him or not.
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Post Thu Feb 02, 2006 4:07 am
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r3dshift
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Joined: 25 Aug 2005
Posts: 68
Location: Hungary
   

quote:
Originally posted by JDR13
Funny thing is that what they have listed as the 'minimal requirements'
won't even run Morrowind smoothly with all the options turned up.


That's utter BS. I've got a 1.8 AMD, 1GB RAM and a GF 5900XT and with everything tweaked to the maximum, Morrowind *did* run smoothly @ 1024*768.

However, I get the feeling that Oblivion won't even budge. Gotta get some serious cash real soon...
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Post Thu Feb 02, 2006 9:53 am
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r3dshift
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Joined: 25 Aug 2005
Posts: 68
Location: Hungary
   

quote:
Originally posted by Lucky Day
someone on codex posted this link from Bethesda

http://www.elderscrolls.com/forums/index.php?showtopic=221258&st=140&p=3938149&#entry3938149


Bet that's BS too.

LOL, looks like this ain't my lucky day... again.
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Post Thu Feb 02, 2006 10:00 am
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If it's any sort of consolation, Desslock (the person who wrote the PC Gamer preview) was pretty satisfied with the performance on the December build:

http://www.quartertothree.com/game-talk/showpost.php?p=561936&postcount=603
Post Thu Feb 02, 2006 5:10 pm
 


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