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The degrees of difficulty and their changes
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RPGDot Forums > Dungeon Siege

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JadeDragon
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Joined: 21 Apr 2002
Posts: 19
Location: Netherlands
The degrees of difficulty and their changes
   

I've been wondering, what's the difference between the easy, normal and difficult settings? Is it simply that enemies are tougher, or do you get less gold, less usefull equipment and more enemies, or something like that?
Post Fri Apr 26, 2002 10:11 am
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Danicek
The Old One
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Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Differences:
- enemies do more damage
- you do less damage

What does not change:
- number of enemies
- HP of enemies

It is sad because there is not real motivation to play on highest defficulty. I think some "Diablo 2 like" system could be very very good.
Post Fri Apr 26, 2002 11:45 am
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vaticide
Put food in here
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Joined: 21 Feb 2002
Posts: 1122
Location: One step behind a toddler bent on destruction.
   

Danicek forgot to also confirm they drop the same loot. I'm sure he was going to say it though!

-v
Post Fri Apr 26, 2002 3:44 pm
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Danicek
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Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:
Originally posted by vaticide
Danicek forgot to also confirm they drop the same loot. I'm sure he was going to say it though!

-v


Surely
Post Fri Apr 26, 2002 6:38 pm
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soltys
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Joined: 12 Jan 2002
Posts: 386
Location: Poland, Warsaw
   

I'm not sure, but I remember I read somewhere (planet forums probably), that loot dropped by monsters is actually better on hard level. The rest is the same

Well, main reason to play game on hard level is actually to make game tougher to beat Yeah, I know I'm strange
Post Fri Apr 26, 2002 6:59 pm
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Danicek
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Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

If harder difficulty doesnt mean more exp. then it doesnt make sence that creatures drop better items. Because for better items you usually need more skills and during this game on normal dif. I find things I can not use, because they are for some supermans or what .

And yes Soltys, you are a little bit strange .
Post Fri Apr 26, 2002 7:05 pm
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XeroX
The MasterCopy
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Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands
   

It would be strange that if you play on a higher difficulty, you would get more exp points. More exp points, the stronger your caracter is, then the game wolud get easier, not more difficult.
Post Sun Apr 28, 2002 9:59 am
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Crawdaddy79
Village Leader
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Joined: 24 Apr 2002
Posts: 84
Location: USA
   

Something I've noticed:

If you put the game on hard, play it for a while, and in the midst of (non-active) enemies put it on easy, you'll hear a bunch of agonized screams and maybe even see some die.

So... there ARE more enemies, at least from my observations.
Post Sun Apr 28, 2002 1:24 pm
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Danicek
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Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Then I should do some more exploration and return back with reports. I will do it tomorrow.
Post Sun Apr 28, 2002 6:21 pm
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Gig
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Joined: 20 Feb 2002
Posts: 3226
Location: NFG Headquarters
   

I've only played it on the default setting.
_________________
''Perhaps I'm old and tired but I always think that the chances of finding out what really is going on are so absurdly remote that the only thing to do is to say hang the sense of it and just keep yourself occupied. Look at me: I design coastlines. I got an award for Norway.''--Slartibartfast
Post Mon Apr 29, 2002 1:58 pm
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