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What is your prediction for Gothic 3? Everyone participate!
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RPGDot Forums > Gothic 2 Spoilers

Which do you predict is most likely going to be in Gothic 3?
Players will have the option of following Xardas in an evil guild on behalf of Beliar.
28%
 28%  [ 17 ]
Players will find out that one or more of their parents were a god.
5%
 5%  [ 3 ]
Xardas will kill Beliar and take over his reign.
23%
 23%  [ 14 ]
Players will meet Mud or one of his relatives.
27%
 27%  [ 16 ]
Players will have the ability to purchase and sail ships.
5%
 5%  [ 3 ]
The end of Gothic 3 will result in the creation of another barrier.
10%
 10%  [ 6 ]
Total Votes : 59

Author Thread
SirDeity
Gothic's Loyal Hero
Gothic's Loyal Hero




Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA
What is your prediction for Gothic 3? Everyone participate!
   

Which do you predict will be most likely to happen in Gothic 3?

Give me ideas for more poll options and I'll edit them.
_________________
I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.

Gothic's Loyal Hero, SirDeity


Last edited by SirDeity on Mon Aug 04, 2003 4:30 pm; edited 1 time in total
Post Sun Aug 03, 2003 11:16 pm
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elkston
High Emperor
High Emperor




Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA
   

I see one possible scenario being that you return to a sort of "kingdom in chaos".

All the news you get from G2 informs you that the war is going badly. Even worse, the claivoyant in the markeplace hints that the king will actually die.

So maybe G3 will begin with you and the crew arriving somewhere in Myrtana. The land is sort of in turmoil with orcs everywhere and towns trying their best to survive. The King's army is scattered all over the place. Some are on the run, others trying desperately to protect what remains.

So you're in the middle of all of this, trying to do ---something---. I think the designers will find some way to get your party separated so you'll be "alone" again. Eventually you'll meet up with them at certain points in the game.

Also, someone mentioned in another thread that perhaps Xardas won't be in this one. I find this an interesting proposition. Maybe Gothic 3 will return to the sort of rugged, survivalist roots of the first one drop a lot of the operatic GOOD versus EVIL stuff. At least just for this one game.

Maybe there will be a smaller, more concentrated goal. Perhaps finding your way to the main city and getting it re-established or something....

oh well, just some thoughts.
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Post Mon Aug 04, 2003 1:57 am
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SirDeity
Gothic's Loyal Hero
Gothic's Loyal Hero




Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA
   

You've got some good general ideas there. I think everyone will agree with you in terms of the "kingdom in chaos." I for one can't imagine it being any other way.... You forgot to vote though! Out of the options available, pick the one that you think'll most likely happen in Gothic 3? This is just for fun!
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I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.

Gothic's Loyal Hero, SirDeity
Post Mon Aug 04, 2003 2:33 am
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elkston
High Emperor
High Emperor




Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA
   

quote:
Originally posted by SirDeity
You've got some good general ideas there. I think everyone will agree with you in terms of the "kingdom in chaos." I for one can't imagine it being any other way.... You forgot to vote though! Out of the options available, pick the one that you think'll most likely happen in Gothic 3? This is just for fun!


Ok, you caught me. How did you figure out I didn't vote?
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Post Mon Aug 04, 2003 3:07 am
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Korzen
Forsaken
Forsaken




Joined: 02 Nov 2002
Posts: 3673
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I think that points 1, 2 and 3 will apear in the 3 part of the game.
Post Mon Aug 04, 2003 9:37 am
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Dra Gon
Eager Tradesman
Eager Tradesman




Joined: 28 Jul 2003
Posts: 38
   

I agree with the "kingdom in chaos" ideea too ...
I also give a thought to the three guilds (there must be three "main" guilds):
- King's soldier/officer/general (that's a MUST - there is allways a force to maintain the order, even in a kingdom in chaos)
- Mage Guild: novice/mage/high mage (there's no Gothic without a mage guild - also the spells are too cool to eliminate them)
- Mercenary Guild (at the begining I thought that the mercs are out for good, but on a better thought, Lee insisted during G2 that he's gonna pay some of his old debts to king Robar)

The way I see it, it's like mercs vs royal troops, with Mages beeing somehow neutrals or hostile to everyone ...
The hero's goal is to become king and to put order in the kingdom...
He may try to become the highest officer in the royal army (king Robar is dead anyway or will die during G3 - Feros, in the castle in G2 tells you that king is dead or so he hearded) and this way to take the throne...
He may try to conquer the throne (helped by Lee & his army of mercs)...
He may try to become the Highest Archmage, excomunicate the king and take his throne ...

Of course, there is no only the war between mercs and royal troops, there are orcs (warriors, elite, colonels, warlords, supremes, shamans, sorcerrers-kind of female shamans but much powerfuyll) everywhere and eventually another foreign army that wants to conquer the kingdom ...

And of course in the end, (after fighting all the way to the top) the hero will find out that the throne is his heritage cause he's the king's son ... (kidnapped by Xardas when he only was a little child and raised by him)...
Post Mon Aug 04, 2003 10:10 am
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Freakie
The Noble Demon
The Noble Demon




Joined: 10 Mar 2002
Posts: 1008
Location: Korhinis, Upper Quarters.
   

Voted: "Players will have the option of following Xardas in an evil guild on behalf of Beliar"

I want to join the Orc's Army and then be an Human bur Orcish General.
You know l mean like the Seekers, the Seekers and Orcs where alies
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Post Mon Aug 04, 2003 11:54 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

The kingdom is chaos is to me a given. What's the point of a Gothic 3 if everything is just great lol.

A storyline I'd like to see, and this seems to be already set up, is that "me" will have to trudge thru some more orcs, creatures, quests, etc., and will eventually come to the conclusion that Xardas is truly the power hungry madman controlling ALL evil. Xardas' intent is to perpetuate the orc war, and basicly inflict casualties on both sides to cause the most pain to the world and lessen the chance of him being stopped, but "me" will catch onto this and make an alliance with the orcs to defeat Xardas and all his minions. Remember we just learned that Urshak is really a much higher shaman than we'd been lead to believe up to this point, and he WAS a friend but some mending will have to happen(which means quests for him to prove "me" is still a friend). The orc shamans understood the sleeper, and of course its dark magic, so some interesting and powerful new spells could develop

Someone mentioned that "me's" current group on the ship will have to disband somehow, but remember Gorn said a storm could brew up at any time...........so they might have a shipwreck in a storm and be seperated. "Me" put his armor in the captains chest in the cutscene where Xardas appeared on the ship, so our mighty hero will once again be without armor, weak as can be from nearly drowning, and basicly the same wimp we always start out with lol.

This may sound like a wildass guess, but alot of this has been "setup", so maybe it's not so insane. But the fun will be in finding out
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Post Mon Aug 04, 2003 12:10 pm
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Saruman1964
Head Merchant
Head Merchant




Joined: 26 Jun 2003
Posts: 55
   

quote:
Originally posted by Uriziel

...
Someone mentioned that "me's" current group on the ship will have to disband somehow, but remember Gorn said a storm could brew up at any time...........so they might have a shipwreck in a storm and be seperated. "Me" put his armor in the captains chest in the cutscene where Xardas appeared on the ship, so our mighty hero will once again be without armor, weak as can be from nearly drowning, and basicly the same wimp we always start out with lol.
...



I fully agree! You have to remember one way or another the game has to start with the hero without armor, weapons and skills... So the shipwreck, perhaps coupled with a long period on a raft to justify the loss of skills, seems a good idea to begin with.

So the hero will find his companions scattered and being on different sides: someone with the rebels, someone with the loyal troops, someone on the dark side etc etc

The only thing that I find difficult to have is a so-called "dark path", that is being a bad guy and join the forces of Evil: IMHO it is against Gothic culture: if you think about it, you mostly get XP by being a good and honest guy and rarely get XP by killing and robbing, the "Osh Pak" quest being a weird oddity.

Saruman
Post Mon Aug 04, 2003 2:46 pm
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Kiwi Boy
High Emperor
High Emperor




Joined: 03 Jan 2003
Posts: 1086
   

quote:
Originally posted by Saruman1964
So the hero will find his companions scattered and being on different sides: someone with the rebels, someone with the loyal troops, someone on the dark side etc etc


I thought that was what happening in G2. All NPC's are scattered: Diego/Lares becomes citizen; the mercs join the farmers; some sect members follow the dark side and become seekers; other NPC's become pirates and bandits, etc. It wouldn't be suprising if same thing happens in the sequel.

quote:
Originally posted by Saruman1964
The only thing that I find difficult to have is a so-called "dark path", that is being a bad guy and join the forces of Evil: IMHO it is against Gothic culture: if you think about it, you mostly get XP by being a good and honest guy and rarely get XP by killing and robbing, the "Osh Pak" quest being a weird oddity.


I thought so too, but it wouldn't be impossible. The developers can write the story in such a way that you have joined the evil forces without your knowledge. Perhaps your betrayal against Ur-Shak begins to trigger the evil within your heart. However, when justice is descended upon evil and you have perceived reality, there will be a 180-degree shift in your conscience. You'll fight against your original evil forces; in return, you win back some support from people who've suffered from your former evil actions. Seems to be a typical storyline for me, so it's not entirely impossible.
Post Mon Aug 04, 2003 3:35 pm
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Iron Man
Dazed and Confused
Dazed and Confused




Joined: 07 Dec 2002
Posts: 773
Location: Location Location
   

You have to meet Mud again! Imagine that the was a storm. You pull yourself ashore (sound familiar yet?) and are helped up by the one and only Mud. He says "Welcome to the mainland!" and punches you in the face (how about now? ) Then you meet Diego. (If you don't recognise this by now you're on the wrong forum )
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Last edited by Iron Man on Tue Aug 05, 2003 11:10 am; edited 1 time in total
Post Mon Aug 04, 2003 3:42 pm
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SirDeity
Gothic's Loyal Hero
Gothic's Loyal Hero




Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA
   

It would be so awesome if Gothic 3 was so large that players had the option of buying ships and hiring crews. I'd love to hire Mud and have him follow me around on the ship! I'd probably eventually push him off though... After Mud I'd have to hire Naja the whore...

An evil path would be awesome. I'd play the first time through as a good figure on behalf of the king or militia, then I'd play through as an evil hero!

I'll add a poll option... most want to see Diego's voice actor back!

When you vote, just choose the option you'd like to happen the most.


PS. It would be so exciting to wake up on the shore of a beautiful beach with Mud leaning over you, poking you with a stick or something to wake you up.
_________________
I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.

Gothic's Loyal Hero, SirDeity
Post Mon Aug 04, 2003 4:25 pm
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SirDeity
Gothic's Loyal Hero
Gothic's Loyal Hero




Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA
   

I guess I can't add poll options. We can still talk about new ideas though!

PS. If Mud doesn't come back in Gothic 3, then I'd want Diego with his original voice actor to wake me up on the beach.
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I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.

Gothic's Loyal Hero, SirDeity
Post Mon Aug 04, 2003 4:33 pm
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Rafter II
Head Merchant
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Joined: 07 Apr 2003
Posts: 53
Location: USA
   

I like the idea of an evil guild and being able to join up with the Orcs as one of the options.
How about during the storm the ship sinks and your group is stranded on a deserted island. A ship of Orcs sails up to the island where you’ll have two options;

1. Fight the Orcs and capture the ship. Discover a map, give to Captain and sail off to the Kingdom. When you enter the Kingdom’s port your ship becomes under attack and you’re forced to sail around to the backside of the Kingdom. You find a camp that now is the King’s refuge and he tells you that Xardas has taken up allies with the Orcs and has taken over the castle. Start Chapter One

2. You decide to join the Orcs and sail to the Kingdom to join the fight against the King. There you meet the leader of the Orcs and find out that Xardas is now an ally with the Orcs. You meet Xardas, he tells you his plans. Start Chapter One
Post Mon Aug 04, 2003 5:57 pm
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Iron Man
Dazed and Confused
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Joined: 07 Dec 2002
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I would love to see an alternative ending
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Post Mon Aug 04, 2003 8:08 pm
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