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Gothic 3: Screens @ JoWood-News.de
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Gothic 3: Screens @ JoWood-News.de
   

World of Gothic is pointing out some apparently "new" Gothic 3 <a href="http://galerie.jowood-news.de/thumbnails.php?album=7" target="_blank">screens</a> at JoWood-News.de. Some of these have been seen previously as magazine scans and are now available in better quality and others are familiar locations shown from slightly different angles - all up these will probably look familiar but fans might want to take a look.
Post Mon Jan 30, 2006 7:33 am
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Garrett
 
 




Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany
   

Looks very nice, but of course, I have something to criticize:
- won't run on my pc
- looks too perfect, too clean...makes it lifeless...

well, maybe it is different when in game, in motion...(if it will move on my pc at all *g*)
Post Mon Jan 30, 2006 7:35 am
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Sem
Solid as a Rock
Solid as a Rock




Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot
   

Even though they are new for us, they are already from some time ago, like the other screens from that scenery. The armors still have a lot less texture than the buildings for example.

The creatures in this pic:
http://galerie.jowood-news.de/albums/Gothic%203/G3%2029.jpg
They could be the new molerats, but they are so big!! Don't we have normal rats anymore.
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Post Mon Jan 30, 2006 8:18 am
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Gabboflabbo
Eager Tradesman
Eager Tradesman




Joined: 29 Jan 2003
Posts: 49
Location: Toronto, Canada
So much Brown
   

So much brown and the one image looks like the brightness is at max! Both of these things combined and it hurts my eyes.

Seriously, design one town without using brown in your palette. 100% stone.
Post Mon Jan 30, 2006 4:53 pm
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Guest







   

Yeah, youre right, the armor texture is too low resolution, while looking at other textures.
Post Mon Jan 30, 2006 4:58 pm
 



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