RPGDot Network    
   

 
 
Warcraft 3: Reign of Chaos
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Old Mine Gate
  View previous topic :: View next topic
RPGDot Forums > Gothic - General

Author Thread
PedroM
Village Dweller
Village Dweller




Joined: 02 Mar 2002
Posts: 4
   

For some reason after I got the list from the old mine I closed the mine gate, now I need to go back inside and kill the minecrawler's nest but the gate doesn't seem to open, anyway to open it again?

I'll hate to knwo that I have to restart the game *again* and get to where I am by just being New Camper (there's a part in the Rogue's test that is just annoying).
Post Sat Mar 02, 2002 1:38 pm
 View user's profile
vertic
Head Merchant
Head Merchant




Joined: 19 Feb 2002
Posts: 65
Location: Stavanger, Rogaland, Norway
   

are you sure its the right gate... outside the gate there should be a guard and he asks you to get 3 named templars..... done this?

_________________
..::vertic::..
Post Sat Mar 02, 2002 2:17 pm
 View user's profile
PedroM
Village Dweller
Village Dweller




Joined: 02 Mar 2002
Posts: 4
   

No no...
I need to get IN the old mine for that, but I closed the Old mine gate the first time I went, now I can't get in...

Outside the Old Mine in the huts to the right tehre is a lever, I sued it to close the Old Mine gate now I tried using it again but nothing happens.
Post Sat Mar 02, 2002 2:47 pm
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Touching winches unless you need to is dangerous since this is what happens most of the time - the gates won't open afterwards. Yes, it's a bug.

Go into Marvin mode (type 'smarvins') and then 'k' (I believe). You ought to be teleport a few meters ahead, through the gate.

_________________
Jaz
Post Sat Mar 02, 2002 3:58 pm
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

Heh. That's the bug that brought me to the boards. I was doing something childish (or Homer Simpsonish. Same thing. )... I was clicking on the winch repeatedly "Gate goes up. Gate goes down. Gate goes up. Gate goes down. Gate goes half way. Gate goes up. Gate goes down. Gate doesn't move... e ver again. D'OH!!!!"

marvin and k is your friend in this situation.



_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Sat Mar 02, 2002 4:19 pm
 View user's profile
PedroM
Village Dweller
Village Dweller




Joined: 02 Mar 2002
Posts: 4
   

Thanks =)
Post Sat Mar 02, 2002 5:22 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Marvin + k is an outdated method. In my thread in the tips&tricks forum you can find the console command to open the gate.
Post Sat Mar 02, 2002 8:31 pm
 View user's profile
Guest







   

I just found a way to get past the closed gate without using any form of cheat. All you have to do is go to the edge of the gate so that you're as close to the ore nugget located on the other side of the gate as you can be. Make sure you have it targeted, then just do ctrl+up to start smashing away at it and voila, you've popped onto the other side of the gate. You need a pickaxe to do this though. Hopefully I'm not repeating something someone else found but I haven't seen any other references. Hope this helps people to keep their game cheat free (at least the first time through).
Post Fri Mar 15, 2002 11:53 pm
 



All times are GMT.
The time now is Sat Apr 13, 2019 7:14 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.