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Inauro
Village Dweller
Joined: 03 Oct 2005
Posts: 9
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D&D Online: Stress Test Recap @ Official Site |
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With the stress test over the team at Turbine take time to share some beta impressions.<blockquote><em>The Stress Test Event is over and was a complete success…everyone at Turbine is thoroughly stressed!
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<br>Seriously, despite some downtimes the stress test went even better than expected. For this week’s Beta Journal, we thought we’d share a bunch of quotes from the Stress Test Event and Beta players.
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<br>Overall Impressions
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<br>“Hear Hear...3 Cheers!!! My overall first impression of the game is positive. First impressions go a long way... and you guys have nothing to worry about...hell of a job. I can see this game satisfying my need for a complex, no hand-holding or dumbed-down RPG... and it's an MMO!!! I can see this replacing all the wanna-be MMOs I play out there that reward people with a lot of time on their hands, rather than questing or hanging out for the fun of it. AWESOME JOB!!! I will be a paying and playing customer.”
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<br>“I just love the game so far. Great graphics, great design, great mood...It really feels like DnD. I like the beginning quest...content-wise/quest-wise, I feel like I'm playing an MMO version of Baldur's Gate II, and that, for me, is a compliment, since I think BGII was the best Dungeons and Dragons based computer game. Great job Turbine. Great job.”</em></blockquote><a href="http://www.ddo.com/index.php?page_id=66&pagebuilder[module]=article&pagebuilder[display_item]=147" target="_blank">More...</a> |
Wed Nov 23, 2005 11:10 pm |
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Kepler
Keeper of the Gates
Joined: 18 Oct 2005
Posts: 109
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That is nice, Turbine.
Anyway. Does anyone have any real beta impressions for those of us who could not participate in the stress test? |
Wed Nov 23, 2005 11:15 pm |
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Wildefire
General Goods Vendor
Joined: 03 Oct 2005
Posts: 1
Location: USA |
quote: Originally posted by Kepler
Anyway. Does anyone have any real beta impressions for those of us who could not participate in the stress test?
While I don't think anyone here had the opportunity to try it out, there was a thread on comp.sys.ibm.pc.games.rpg last week and some apparent beta testers chimed in with (mostly negative) comments. _________________ For each toon kills the mob he 'groes, yet each toon does not die. |
Thu Nov 24, 2005 12:55 am |
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