RPGDot Network    
   

 
 
Asheron's Call
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
RPGDot Feature: Ad Personam Todd Howard
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Rendelius
Critical Error
Critical Error




Joined: 06 Jul 2001
Posts: 16
Location: Austria
RPGDot Feature: Ad Personam Todd Howard
   

We asked Todd Howard, Executive Producer at Bethesda Softworks, some personal questions about his likes in gaming, music and more - in the revival of our <a href="http://www.rpgdot.com/index.php?hsaction=10053&ID=538">Ad Personam interviews</a>. One answer might be of special interest for those following the future of the Elder Scrolls series (although: this answer could hint to a completely different game, of course): <br><blockquote><em>RPGDot: If you could do any game, regardless of money and developing time, what would it be? <br> <br>Todd Howard: We're starting a game here at Bethesda that is my ultimate game, so I can't say what it is yet.</em></blockquote>Well, let's start speculating *g*. To read the rest of the interview, just follow our link.
Post Sat Mar 15, 2003 1:44 am
 View user's profile
Bedwyr
Village Dweller
Village Dweller




Joined: 31 Dec 2002
Posts: 5
Not too bad, still. . .
   

I think y'all should probe a little bit deeper with those questions. These seemed kind of, well, surface scratching. Ask em what their vision is for gaming/RPG gaming 10, then 5, then 3 years into the future. Ask em what they think the single worst character trait is to have in a development team member. Ask em what they have found to be the single most useful piece of education or skill in their career. Ask em how they acquired the ability to manage a team or be a leader (did it come through trial and error or were they more prepared?). Ask em where inspiration comes from. How do they like to recharge or re-orient themselves outside their life's work? What do they find most difficult about the development process?

Bedwyr
Post Sat Mar 15, 2003 1:52 am
 View user's profile
Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
   

Hi Bedwyr,

good to see you here .
Well, the questions were chosen pretty carefully. We asked the participating parties to forward the questions to as many people as possible within their respective companies.
That's why we tried to keep the questions on a more general level. You're right. A producer/designer might have more to say than the cleaning maid but you just have to draw the line somewhere.
The "Ad Personam" feature is not directed towards producers/designers only. It's a series of features. The questions have been posed to all sorts of folks in the gaming industry.
The questions may have been a bit too "surface scratching" for someone as Todd Howard but, really, what should an "ordinary programmer" reply to *your* question, saying "Ask em how they acquired the ability to manage a team or be a leader (did it come through trial and error or were they more prepared?)."
Not everyone is leading a team. Some people are "only" part of a team. An important part, nonetheless. Not sure if I can speak for everyone at RPGDot but we surely didn't want to differentiate between people's positions. Even the cleaning maid plays a very impotant role. That's why the questions are not always fitting the position of a certain person but are kept at a general level. Hope you understand .
Post Sat Mar 15, 2003 2:35 am
 View user's profile
Remus
Overgrown Cat
Overgrown Cat




Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl
   

As an established game company, with huge fan base and several previously successful games, certainly they are always working on something. And definitely not loitering around doing nothing.

I think they're doing some conceptual planning for next TES game. A whole new game? - less likely.
Post Sat Mar 15, 2003 4:38 am
 View user's profile
Drakton
Captain of the Guard
Captain of the Guard




Joined: 14 Oct 2001
Posts: 195
Location: Monterrey, México
   

I only hope it won't take'em 5 years to develop
_________________
"You may win a thousand fights, but you can only lose one" (Zaknafein to Drizzt - The Dark Elf Trilogy.)
Post Sat Mar 15, 2003 6:16 am
 View user's profile



All times are GMT.
The time now is Tue Apr 09, 2019 4:17 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.