RPGDot Network    
   

 
 
COPS 2170: The Power of Law
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Well thats it, Im starting again!!!!
  View previous topic :: View next topic
RPGDot Forums > Morrowind - General

Author Thread
Nukleus
Village Dweller
Village Dweller




Joined: 16 Aug 2002
Posts: 8
Well thats it, Im starting again!!!!
   

Well I'm definatley gonna start the game from scratch,Im a level 3 Imperial thief and I'am fed up of not being able to do quests due to my lack of skill points , its all my fault don't get me wrong. The one mistake that I wont do second time round is to rush about not listening to what people have to say as a lot of it is valuble info. Also I 'm gonna stay in a city until I've got all I can from it as I have passed a lot of good opportunities in Seyda-neen for example. Im gonna start the game with the same race/class etc but this time I think I'll take things much slower .eg. robbing every house in Seyda neen clean and doing every available/uitable quest before moving on to the next town.

Anybody else with stories like mine?? If so tell me about em.
Post Fri Aug 16, 2002 11:25 pm
 View user's profile
Rawis
Gorthaur
Gorthaur




Joined: 01 Apr 2002
Posts: 1861
   

Bah, get loads of money and train to level 20 or so, then you can begin with the quests, its kinda like i use to do.
Post Sat Aug 17, 2002 12:08 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

The character I started a few days ago is my 5th. I did two throw-away characters just to tinker around, but I spent some quality time with a dark-elf custom fighter/destruction and a long time with a nord fighter/restoration type. Each time you start over, you have a better idea of what you want, what you need, and the best way to get there.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sat Aug 17, 2002 12:50 am
 View user's profile
Spawnster
Keeper of the Gates
Keeper of the Gates




Joined: 30 Apr 2002
Posts: 105
   

same here same here. i got fed up with my 1st imperial fighter cos she was too slow.....

2nd : redguard fighter/thief - quite satified with him now at Lev 15
3rd : Breton mage - just experimenting
4th : Dark Elf Battlemage - just experimenting
5th : Nord - barbarian - just experimenting

i decided my next character will be a dark elf battlemage - one weakness with my redguard is low willpower and no ranged spells or weaponry... so my battlemage will hv destruction as major and marksman as minor.
_________________
DO YOU HAVE WHAT IT TAKES TO TAKE WHAT I'VE GOT?
Post Sat Aug 17, 2002 3:54 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

Your selection of plugins makes a big difference, too. With my Nord, I picked up the Lilarcor talking sword mod shortly after starting. I had picked block as a major skill for my custom class. Lilarcor is a two handed sword... That was a big reason I decided to start character number 5.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sat Aug 17, 2002 6:44 am
 View user's profile
The Omen
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 489
Location: Greenville,SC
   

Well, I hope you get it right this time.
_________________
Nothing is impossible... for me!!
The funniest site ever!
Post Sat Aug 17, 2002 7:04 pm
 View user's profile
ryley
Keeper of the Gates
Keeper of the Gates




Joined: 27 Jun 2002
Posts: 107
Location: california
   

This is what makes Morrowind so great i my opinion. Endless replayability. I've also recently started a new character. A darkelf fighter/mage.
Post Sun Aug 18, 2002 5:53 am
 View user's profile
Provis
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 872
Location: Middle of the Forest
   

I only made one character. I kinda like having imperfections in my character. It give him.... uhhh character.
_________________
--

"Yea, so what I didn't like Planescape: Torment, what are you gonna do about it?" - Provis
Post Sun Aug 18, 2002 6:41 am
 View user's profile
Spawnster
Keeper of the Gates
Keeper of the Gates




Joined: 30 Apr 2002
Posts: 105
   

true, true....
_________________
DO YOU HAVE WHAT IT TAKES TO TAKE WHAT I'VE GOT?
Post Mon Aug 19, 2002 6:49 am
 View user's profile
Hexmaster
Noble Knight
Noble Knight




Joined: 17 Jan 2002
Posts: 206
Location: Bristol, England
Same Here..
   

Nukleus,

I did the same thing,

I played the game too fast.........

Morrowind definitely needs a slower pace.....after all we are not playing Quake or Unreal, but I found myself running about all over the map and not taking in the ambience and depth of the game.

So, I started again as a Dark Elf Assasin. I spent LOADS of time in Seyda Neen, talking to everyone and then progressed to Balmora.

I have wandered and talked and traded and stole everywhere possible.

In some sessions (normally about 3-4 hours), I have never drawn my weapon.

The vast amount of info, politics and detail demands a slower pace.

Morrowind is not just a game.....it is a way of life.

Regards,

Hexmaster
_________________
If the universe is everything, what is it expanding into ??!!
Post Mon Aug 19, 2002 7:58 am
 View user's profile
tnn4
Village Dweller
Village Dweller




Joined: 20 Aug 2002
Posts: 1
   

I,ve played for a couple of days now, the tempature outside is real high and it makes one incapable of receiving toons of text information, the first 30mins... sure, but after a couple of hours i just wanted to gain level and more money.

And now... I feel that if it doesnt get fun.. then I will dropp it.
No point in reading all text if you doesnt remeber or care about it.

So please... Where are the place too be to kill monsters, easy monsters.
And why must magica be a problem all the time, all i can buy if some small crap that i need 6-8 of to refill, then 2 failed summons and its all gone.

Btw... yesterday i did something that sure boosted my willpower towards this game. I used those scrolls with 1000 acrobatic... was outside Caldera(think that was the name) I jumped and got damaged whilst i hit some kind of fence wich something magic about it. I leviated up on it and looked on map.. "something must be in the middle"I though and jumped again...I died whilst hitting a mountain in... red mountain!... wich I have understood is part of the end in the game.
Loaded and did it again, leviated to stopp then walked down safley, saved the game under new name I sneaked around there quite a while and ran into some weird looking elephant/octopuss kindalike creatues, then It was getting really late and i went to bed... now i,m in school and just wanna go home for furter investigations

I need tips!
_________________
Spell failed... F9, spell failed,F9, spell failed... Esc, Exit, Ofcourse i,m sure
Post Tue Aug 20, 2002 12:23 pm
 View user's profile
cfmdobbie
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 1859
Location: London, England
Here we go:
   

Easy monsters? Depends what level you are. For the first few levels hanging around the Seyda Neen area is worthwhile - you can fight Mud Crabs and Slaughterfish - these are all very abundant. Also look out for Rats, Kwama Foragers and Scribs. Go down a mine to fight more Kwama Foragers and Scribs, take on a Kwama Worker or two if you feel lucky. Once you get a Silver or enchanted weapon you might want to hunt out an ancestral tomb or two.

I couldn't possibly comment on the Magicka problem - I don't use it at all

As for tips, try out Alchemy - that's fun. For a quick burst of cash, head for the Caldera Ebony Mine. Carry a couple of Restore Health with you at all times. How about them?
_________________
Charlie Dobbie
=Member of The Nonflamers' Guild=
=Moderator of the Morrowind/Oblivion Forums=
Post Tue Aug 20, 2002 4:07 pm
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

I found the mana problem to be a major stumbling block, too. There's a plugin you might be interested in- Fair Magicka Regeneration. It gives you a choice of four different rates of regeneration, all keyed to your willpower rating. As long as you choose a slower regen rate (I use the second slowest), it doesn't hurt game balance much. I'm pretty sure that it's available at our Plugin Depot.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Tue Aug 20, 2002 4:26 pm
 View user's profile



All times are GMT.
The time now is Thu Apr 11, 2019 3:45 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.