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Ale
Village Leader
Joined: 09 Aug 2003
Posts: 90
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I don't do pickpocketing in any game. People will just tend to reload a save game if they fail anyway, so it all seems rather meaningless to have such a feature at all. |
Wed Aug 20, 2003 2:32 am |
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Phalanx
Keeper of the Gates
Joined: 19 Dec 2001
Posts: 122
Location: Australia |
if you use your notion of "just reload" that would make say lockpicking useless, different choices in chat useless, making choices useless. If you make a mistake, do you just reload ? i think it ruins a part of the game if you do that |
Wed Aug 20, 2003 6:44 am |
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Ale
Village Leader
Joined: 09 Aug 2003
Posts: 90
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Yes, indeed. Reload can ruin many things.
But from my observations over time, I've noticed from other people who play games that pickpocketing failures is usually immediately followed up by mindless reloads, and they don't ever put 2+2 together and realize how meaningless their actions are. |
Wed Aug 20, 2003 7:33 pm |
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