RPGDot Network    
   

 
 
Shadow Vault
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Mt Gigas Caves- Auto Security Machine- Different Problem
  View previous topic :: View next topic
RPGDot Forums > Wizardry 8

Author Thread
iccohen
Village Dweller
Village Dweller




Joined: 20 Sep 2002
Posts: 12
Mt Gigas Caves- Auto Security Machine- Different Problem
   

Hello All-

AfterI place my fake top-level pass on the glass panel, it tells me its not functioning (as it should). When I go to the back to fix it, I find that I can't remove the panel to fix the wires.

Note that I can't get a Level3 pass because I had to kill all the Umpani because I aligned with the T'Rang and blah blah blah.

Any suggestions?
Thanks,

-iccohen
Post Thu Dec 05, 2002 7:47 pm
 View user's profile
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

Does the fake Top Sec'y Pass that Kunar drops work there?
Otherwise, no training for naughty Ump-killers. (besides, you have to deal with the Sgt, anyway...

edit: In my last few finishes, i didn't even go into Mt. Gigas at all. I went to Sea Caves via Beyjin.
_________________
If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house?
Post Thu Dec 05, 2002 11:30 pm
 View user's profile
iccohen
Village Dweller
Village Dweller




Joined: 20 Sep 2002
Posts: 12
   

No, it doesn't. All I have is the 2nd Level Pass and the Fake Security Pass, and neither work.

If I can't go anywhere further aorund the caves, at least I can get points and gold by selling their stuff...
Post Fri Dec 06, 2002 1:29 am
 View user's profile
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

yah, one time i left there with a couple dozen Blunderbusses--ton o'bux
_________________
If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house?
Post Fri Dec 06, 2002 2:22 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

That script (where the back panel blows open) may only fire when you present the level 3 pass. I would think Balbrak would have dropped that when you killed him, though.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Fri Dec 06, 2002 2:37 am
 View user's profile
iccohen
Village Dweller
Village Dweller




Joined: 20 Sep 2002
Posts: 12
   

Sounds like I'm screwed...
Post Fri Dec 06, 2002 3:16 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

My memory is a little fuzzy, but don't the different training areas have card readers at their doors? I know the security panel opens some areas, but perhaps the high-security card you have would open those doors directly. If my memory is off and those doors don't have readers, I'd say you're SOL. The only bad thing about that I can think of is that you won't be able to get a Djinn eye for the Ebon Staff. Other than that, you should only miss out on a small amount of the caves (just 1 training zone) that holds little treasure and little XP.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Fri Dec 06, 2002 4:58 am
 View user's profile
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

Balbrak opens the doors.

edit: Or whatever that Training NCO is called...not the recruiter. (I'm not very good with names)
_________________
If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house?
Post Fri Dec 06, 2002 11:59 pm
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

Balbrak's the recruiter. The trainer is Rubble (I think). I'm not much better with names.

So there's no readers at the "grab the flags" area and the entrance to UTU, huh.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sat Dec 07, 2002 1:13 am
 View user's profile
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

one time i went to the Gigas water tunnels backwards and the doors look the same from that side closed as from the other. In either case, you can't interact with the switches.
_________________
If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house?
Post Sat Dec 07, 2002 8:55 am
 View user's profile
sealight4
City Guard
City Guard




Joined: 02 Sep 2002
Posts: 130
Location: Massachussets, USA
   

Who. Umpani or Trang are "easier" to wipe out? I'm doing the Slugs this time. A BlunderBuss Yard Sale? LOL
Post Sat Dec 07, 2002 11:48 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

With a strong missle shield, I'd say there's not too much difference. Without the missle shield, I think those blunderbusses might get a little painful. The Trang are a little better in melee (IMO), but lack such a strong ranged attack. There are more Umpani, simply because their base is bigger, but I'd say that would just mean additional slaughter, not necessarily additional challenge.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sat Dec 07, 2002 5:23 pm
 View user's profile
otter
One of Us




Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR
   

Another difference is the T'rang have lots of magic. Other options include not killing any of them or killing all of them. You can win any way.
_________________
If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house?
Post Sun Dec 08, 2002 2:04 am
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 12:27 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.