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RPGDot Forums > Gothic - General

Author Thread
-Rattlesnake-
Guards Lieutenant
Guards Lieutenant




Joined: 24 Mar 2002
Posts: 165
   

On the back cover of the Gothic game box, it boasts, among other things, an "epic, non-linear storyline with multiple endings."

Well, I have yet to find these multiple endings. I have played the game as all three camps, and it always seems to go exactly the same. I haven't beaten the game as Swamp camp, but I can tell it will be the same, because it's exactly the same as the New and Old camps as far as I've gotten (up to Xardas.)



Has anyone actually found other endings or storylines?


_________________
Wake this one unto the stinging lash
Every man rise from the ash
Each betrayal begins with trust
Every man returns to dust

-Phish, Farmhouse
Post Sun Mar 24, 2002 12:04 pm
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Aprogas
Village Leader
Village Leader




Joined: 23 Mar 2002
Posts: 77
Location: Kingdom of the Netherlands
   

I think the original idea was to have a completely non-linear game, but probably the money investors got tired of waiting and forced a deadline.
Post Sun Mar 24, 2002 12:37 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

The point of it was to have 3 different endings(one for each camp), but making a totally different game for each of the 3 camps would require a lot more money/time, but I still have great hopes for Gothic 2 being truly non-linear.

Post Sun Mar 24, 2002 12:41 pm
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Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
   

Think of it how you will - the author of the packagine lied.

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When everything else in life seems to fail you - buy a vowel.
Post Sun Mar 24, 2002 12:59 pm
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-Rattlesnake-
Guards Lieutenant
Guards Lieutenant




Joined: 24 Mar 2002
Posts: 165
   

quote:

On 2002-03-24 06:59, Joey Nipps wrote:
Think of it how you will - the author of the packagine lied.





How dastardly.

_________________
Wake this one unto the stinging lash
Every man rise from the ash
Each betrayal begins with trust
Every man returns to dust

-Phish, Farmhouse
Post Sun Mar 24, 2002 2:24 pm
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DzD
Unknown
Unknown




Joined: 12 Mar 2002
Posts: 7140
Location: Sweden
   

quote:

On 2002-03-24 06:41, but I still have great hopes for Gothic 2 being truly non-linear.




Gothic 2 will be not-linear. Read this preview.

http://english.bonusweb.cz/news/gothic2020117.html
Post Sun Mar 24, 2002 3:06 pm
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Death
Village Leader
Village Leader




Joined: 19 Mar 2002
Posts: 78
Location: Orlando,FL USA
   

If that's true about the each camp having it's own story is true then it ended up only with the Sect Camps story IMO.
Post Sun Mar 24, 2002 4:39 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

Yes, I heard a rumor about the whole "war" between the New and the Old Camp developing(that was supposed to be part of the quests if you joined one of them), but for some reason they shortened down the game/story.

Don't know if the rumor is true though.

As to Gothic 2, it sounds really promising, and I can hardly wait for the game to be released, but I still have my doubts about the "non-linear" part.
Even Elderscrolls 3 will be a bit linear(even though I think it will be the most non-linear RPG so far).
Post Mon Mar 25, 2002 2:00 am
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Bigpapa
Stranger from north
Stranger from north




Joined: 22 Oct 2001
Posts: 930
Location: Strange place.
   

It's a shame that they had to cut out so much from gothic, even cutted, i like this game really much, how about a "cut outs back" patch for gothic, PB

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Post Mon Mar 25, 2002 11:57 am
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DzD
Unknown
Unknown




Joined: 12 Mar 2002
Posts: 7140
Location: Sweden
   

Yeah that would be nice.
Post Mon Mar 25, 2002 4:00 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

I would've bought that even if it came in an add-on! It would make the game more replayable, and therefore giving it a lot of "magic".
Post Mon Mar 25, 2002 4:22 pm
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Airk
Commander*Warrior*Rogue
Commander*Warrior*Rogue




Joined: 05 Mar 2002
Posts: 930
   

"Has anyone actually found other endings or storylines?"

Yep!

You kill the Sleeper
The Sleeper Kills you
You Dig Ore forever
You Carry Water Forever
You Collect SwampWeep Forever
You run away and hide with Gilbert, Mud and Bal Netbek
You get killed by molerats and bloodflies
The possibilities are endless...




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~AIRK~
~Member of the Lost Four~
Post Mon Mar 25, 2002 4:44 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

Living with Gilbert sounds like fun! He's already a loony, so you might become one too!

If each camp had its own quests, then the game would undoubtly be shorter the first time, but longer after the 3rd time.

Post Mon Mar 25, 2002 5:51 pm
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