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Storms over Anthon
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RPGDot Forums > CRPGs General

Author Thread
lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
Storms over Anthon
   

We have used this community in the past for ideas on role playing games. We are pleased to announce Storms over Anthon has gone into Alpha testing. We are looking for people who can give valid imput to the growth of the game.

You can go to our forums at www.mythopoeagames.com/forum for more information. Please help us as this community has some of the best ideas I have had the pleasure of comming across.


Last edited by lostzac on Mon Aug 29, 2005 3:11 am; edited 1 time in total
Post Sat Aug 27, 2005 4:39 am
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bjon045
Fearless Paladin
Fearless Paladin




Joined: 02 Jun 2003
Posts: 234
   

1. Get rid of the mandatory macromedia flash screen that has no way of being skipped. A lot of web users can't even view flash.
Post Sat Aug 27, 2005 8:26 am
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
Flash ???
   

Ok I think I know what you are talking about. The Storms over Anthon Link of our main page, lead to a diffrent game...We are in the middle of making the changes now..Information regarding SoA is on our Forum
Post Sat Aug 27, 2005 3:41 pm
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   


Evil attacks in the desecrated, crumbling church!


[
The undead assailant eternally waits.
Thought I would place some screenshots up for you all
Hope you all enjoy!
Post Sun Aug 28, 2005 3:54 am
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

We will be offering a smaller trial size download tommrow, for alpha testing. If you are on dial up and are interested, please leave us a note on the forums so we know where to send it.
Post Mon Aug 29, 2005 12:26 am
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Most of our community is probably still on summer holidays.

Depending on how official all of this is yet we can report about your game on the news page. Might get you a bit of traffic.
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Post Mon Aug 29, 2005 3:39 pm
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

Thats a good idea, Do you know who I would have to contact about this.
Post Mon Aug 29, 2005 3:48 pm
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

If you send an email to teaminfo [at] rpgdot.com, with whatever info you want us to pass on to readers, we will post it as a newsbit on the front page.
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Post Tue Aug 30, 2005 1:23 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

I would suggest you spend some time on creating a decent page for the game before you send us infos, though. Many readers will give you only one chance to get them interested in the game.

You should also expect that a number of sites will contact you after an official game announcement. You should have texts and screenshots prepared. Especially the big sites arenīt used to waiting.
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Post Tue Aug 30, 2005 2:00 pm
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

Thank you for the information, I am still working on the game page, I have a default one up, but yes it still needs work. I will place someone on it, and have all the information this weekend comming up for you.

As for screenshots, I plan on updating some more this weekend here.

I appreciate all the help.
Post Tue Aug 30, 2005 3:02 pm
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

We have the new alpha version 1.05 for download on the forum.

Fixed Terrain size bringing the file down to 19 megs from 57 for all you people on dial up

Fixed issue with older 3d cards

NEW Broad Sword model added.

NEW River added.

Our main site will be going down tonight (forums will be left up) to make changes in the design.
Post Thu Sep 01, 2005 1:47 pm
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

We have just started a overhull on the design. If you get time come by check it out let us know what you think.

The main reason I wanted to post is to let all the authors in the community know where doing a contest for best sub story submitted in Soa.

Winners will get to work with the design team and writters to implement thier story in the game, and will recieve full credits. If anyones Interested.

I will have that news release to send to you monday as I promised. I thank you all again for the great support.
Post Mon Sep 05, 2005 5:12 am
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   



Heres a update of the next release comming out this weekend for alpha testers. This is Gavin (updated) from last version.
Post Wed Sep 07, 2005 3:27 am
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

Storms over Anthon:

Mythopoea Games, inc.Ū has just released Alpha v2.0.0 of the much anticipated title. You can access the download through the Mythopeoa forum.

Changes and updates for this version are as listed:

- Storm clouds now fade in and move across the sky
- Weapons now appear in First Person mode
- The start of the GUI Interface with Party View, and Party - Camera
- Giant Spiders
- 3 New Levels

The total 4 areas make up the bulk of what the finished demo will look like. These areas include: Breaker's Keep, Town of Airemon, Road to Paithon, and the Hills of Genis. We promise to add two more levels: The Crypt and The Ruins.
_________________
Face the coming Storm
Storms over Anathon
www.mythopoeagames.com
Post Mon Sep 12, 2005 5:49 pm
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lostzac
Eager Tradesman
Eager Tradesman




Joined: 02 Jan 2005
Posts: 27
   

Here is a screenshot of one of the new levels

_________________
Face the coming Storm
Storms over Anathon
www.mythopoeagames.com
Post Tue Sep 13, 2005 3:45 am
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