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Morrowind FPS optimizer
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RPGDot Forums > Morrowind - General

Author Thread
Rendelius
Critical Error
Critical Error




Joined: 06 Jul 2001
Posts: 16
Location: Austria
   

astasenko - we will gladly mirror your program here in the future.
_________________
Rendelius
former Senior Editor RPGDot
now at http://www.theastronomers.com
Post Sat Jun 15, 2002 7:48 am
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es3addict
Head Merchant
Head Merchant




Joined: 11 Jun 2002
Posts: 62
   

how do you check ip adresses
Post Sat Jun 15, 2002 6:30 pm
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Cold B
Guest






   

Repost from Elderscrolls forum:

Astasenko you are a genius! folks- this program is the real deal - it works, and extremely well.
However.....there is a problem i am experiencing, Astasenko I hope you are reading this. The problem is that when i increase the max. view distance, any npc with real-time shadows will seem to 'sink' into the ground. That is, their legs, and sometimes their whole bodies, disappear! - Its especially the case when looking down from a high viewpoint. I have to disable shadows to stop this from happening. I hope you can fix this!
Also - the 'minimise' button doesn't seem to work, Max works okay.
Still - wonderful work! you are a champion!
Just a personal view - setting a very high max viewing distance sometimes doesn't look that good - Morrowind's terrain renderer is reminiscent of 'Magic Carpet' in that its rather basic in appearance, and this is highlighted with a high view distance. Nonetheless, some terrific vistas can now be opened up!
Post Sun Jun 16, 2002 9:39 am
 
Rendelius
Critical Error
Critical Error




Joined: 06 Jul 2001
Posts: 16
Location: Austria
   

Same prob here. Sometimes NPC's even get big like giants

About IP checking: on the forums, this is only possible for moderators.
_________________
Rendelius
former Senior Editor RPGDot
now at http://www.theastronomers.com
Post Sun Jun 16, 2002 10:53 am
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Ariel
Harmonious Angel
Harmonious Angel




Joined: 21 Jul 2001
Posts: 432
Location: Germany
   

Have you mirrored it yet, Ren? This tool needs public coverage, so far it's only been advertised in forums and a newsgroup, and it had a veeeery slow start (mistrust, previous version not working in xp/w2k).
I hope it will be made available on official download pages as well...

Meow...
Arhu
Post Sun Jun 16, 2002 8:56 pm
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Ariel
Harmonious Angel
Harmonious Angel




Joined: 21 Jul 2001
Posts: 432
Location: Germany
   

By the way . . .

v0.5 is available now, and with v0.4 the most important changes from v0.3 are:

(since v0.4)
* automatic Morrowind process validation scan checkbox
* removed obsolete demand to set-up minimum View Distance before
validation scan (the scan do not became less reliable)
* auto mode on/off hotkey
(since v0.5)
* binding AI/View Distances ("misc page")

In other words, AI distance can now also be adjusted dynamically, relative to the view distance. You can switch between auto and manual mode during the game by a simple keystroke, validation runs pretty automated as well, and moreover, astasenko has polished the app a bit (minimize to system tray etc.).
Post Wed Jun 19, 2002 3:04 pm
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Krogon
Guest






Great program
   

It took me a couple tries to figure it it out but seems to work great. Even in cities the view goes much further with smooth gameplay. Very cool.
Post Wed Jun 19, 2002 5:02 pm
 
FlipMoeJack
Guest






   

I think there is a v0.7 now

I wonder what changed.
Post Sat Jun 22, 2002 2:19 am
 
Ariel
Harmonious Angel
Harmonious Angel




Joined: 21 Jul 2001
Posts: 432
Location: Germany
   

From the readme

[v0.7; 21/06/2002]

* now work with Morrowind v1.1 only
* ability to set View Distance beyond game default minimum value

[v0.6; 20/06/2002]

* fixed some problems - now *maybe* work on more systems
* fixed problems with shadows on View Distance beyond game maximum

Meow...
Arhu
Post Sat Jun 22, 2002 2:24 am
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FlipMoeJack
Guest






Ty
   

Arhu, you are a good person. Thank you.
Post Sat Jun 22, 2002 3:19 pm
 
FlipMoeJack
Guest






New Version
   

New version 0.8 of the Optimizer is out with these changes:

- completely redesigned User Interface (+ novice mode)
- creation of validation log file in case of unsuccessful validation scan
- Morrowind quick launch
- better View Distance prediction then it is changing with high speed
- slightly faster validation scan
Post Sun Jun 23, 2002 3:13 am
 
FlipMoeJack
Captain of the Guard
Captain of the Guard




Joined: 23 Jun 2002
Posts: 176
Location: New York
Another New Version...v0.9
   

New version 0.9 of the Optimizer is out with these changes:

-validation scan removed (instant validation)
-now works again with *all Morrowinds*
-auto launch Morrowind checkbox

Look for it at: http://www.morrowind.nm.ru/
_________________
(-[ApoK Forever]-)
Post Fri Jun 28, 2002 5:36 pm
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non-euclid
Head Merchant
Head Merchant




Joined: 03 Jan 2002
Posts: 63
Location: Seattle, WA USA
   

I've never gotten this to DO anything...
Post Wed Jul 03, 2002 6:50 pm
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Cooper
Village Dweller
Village Dweller




Joined: 02 Apr 2002
Posts: 5
Don't work
   

I use windows millennium and it won't work... Maybe it works only on the unpatched game? it says it can't recognize the morrowind program.
Post Wed Jul 03, 2002 9:24 pm
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FlipMoeJack
Captain of the Guard
Captain of the Guard




Joined: 23 Jun 2002
Posts: 176
Location: New York
working
   

I got it to work, with the patched and no-cd game.

I am running under Window's XP. The optimizer jumped my FPS +10 everywhere.
_________________
(-[ApoK Forever]-)
Post Fri Jul 05, 2002 12:06 am
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