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Moriendor
Black Ring Leader
Joined: 19 Jul 2001
Posts: 1306
Location: Germany |
EverQuest 2 Gets Voiceover |
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This just in from SOE:<blockquote><em><center><strong>EVERQUEST II SETS NEW STANDARD IN MULTIPLAYER ONLINE GAMING WITH VOICEOVER FOR NON-PLAYER CHARACTERS</strong></center>
<br>
<br>-More Than 130 hours of Dialog Help Make EverQuest II an Unparalleled
<br>Interactive Entertainment Experience-
<br>
<br><strong>SAN DIEGO, CA - March 31, 2004</strong> - Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online (MMO) gaming, today announced that EverQuest II will be the first MMO game to feature
<br>voiceover for in-game Non-Player Characters (NPCs). The voiceover will
<br>be comprised of more than 130 hours of dialog and approximately 1.5
<br>million words (the equivalent of more than 65 feature films worth of
<br>content). The addition of voiceover to the game adds a new dimension of
<br>realism to the MMO genre that is unmatched by the current generation of
<br>titles.
<br>
<br>"Including voiceover for NPCs in EverQuest II is an incredibly ambitious
<br>project," said John Smedley, president, Sony Online Entertainment.
<br>"Few publishers could even imagine undertaking such a huge project, but
<br>we're committed to taking EverQuest II to the next level. By giving our
<br>in-game characters voices for the first time in a massively multiplayer
<br>online environment, we are raising the bar for the genre as a whole,
<br>breaking down the boundaries between static, text-driven interface and
<br>meaningful, cinematic interaction."
<br>
<br>EverQuest II will deliver a unique online gaming experience to players
<br>with a cast of more than 100 actors, including well-known Hollywood
<br>talent. Featuring nearly 100,000 lines spoken by thousands of
<br>characters, the voiceover project is a major undertaking that is sure to
<br>mark the beginning of a new era for the MMO genre. After launch, SOE
<br>will continue to add new voiceover content whenever new quests are added
<br>to the game. Additionally, EverQuest II players will have the ability
<br>to choose whether or not they wish to hear the voiceovers, giving them
<br>maximum control over their individual level of immersion and system
<br>performance.</em></blockquote> |
Thu Apr 01, 2004 7:51 am |
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Stormwaltz
Village Dweller
Joined: 15 Dec 2003
Posts: 15
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quote:
"EverQuest II will be the first MMO game to feature voiceover for in-game Non-Player Characters (NPCs)."
I guess they never played Earth & Beyond.
Well, most people didn't, so I can't mock SOE's marketing too much in this case... _________________ Former Dev: Asheron's Call, AC:DM, AC2
Current Dev: Dragon Age |
Thu Apr 01, 2004 7:54 am |
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