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Morrowind mod'ing ?
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RPGDot Forums > Morrowind - General

Author Thread
Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
Morrowind mod'ing ?
   

is there anyway i can change or make new armors/weapons for morrowind useing 3D max or milkshape ??
Post Thu Dec 11, 2003 8:42 am
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~NOBODY~
The One And Only
The One And Only




Joined: 15 Sep 2003
Posts: 1824
Location: Vivec, Jobasha's Rare Books
   

Yes, but you'll need this plugin for 3DSMax.
Post Thu Dec 11, 2003 7:07 pm
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

well that seems easy engouth ...

but is there a way to import the exsisting nif files from morrowing into 3D max ?
Post Fri Dec 12, 2003 11:14 am
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~NOBODY~
The One And Only
The One And Only




Joined: 15 Sep 2003
Posts: 1824
Location: Vivec, Jobasha's Rare Books
   

With this plug, . But I thikn there're others. I don't use 3DSMax, because it's too expensive for me, so I'm not the right person to ask.
Post Fri Dec 12, 2003 2:28 pm
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Uocjat
High Emperor
High Emperor




Joined: 06 Mar 2003
Posts: 706
Location: deep in the dungons of area 51
   

nope .. sadly this plugin is only an exporter so i'll have to make it from scratch .. but thats half the fun aint it ?
Post Fri Dec 12, 2003 8:54 pm
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