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Finally, Im Taking The Case In My Own Hands! G2 Multiplayer
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RPGDot Forums > Gothic 2 General

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Reiben
Eager Tradesman
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Joined: 08 Jan 2003
Posts: 26
Location: Norway, Kristiansand S
Finally, Im Taking The Case In My Own Hands! G2 Multiplayer
   

OKAY NOW! I doing it, since noone else have done it yet, im doing the G2 Multiplayer( i hope)!!!! :D

but i need help(programs, etc)

please give me an answer here!

and please give me ideas on what i should use in the MP version when im starting it, okay???
Post Wed Oct 29, 2003 8:39 pm
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craptor
Village Leader
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Joined: 14 May 2003
Posts: 91
Location: austria
   

is this a joke ?
too funny to be a joke
its beyond a joke o^-^o
Post Wed Oct 29, 2003 8:55 pm
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pakaraatzi
Counselor of the King
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Joined: 27 Dec 2001
Posts: 359
Location: Ontario, Canada
   

quote:
Originally posted by craptor
is this a joke ?
too funny to be a joke
its beyond a joke o^-^o


Maybe a super joke?

Hate to burst your bubble, but I think adding multiplayer to Gothic 2 would be a little too much (if not immpossible) for someone without some kind of sourcecode from the game, or atleast some help from the devs.

Games like GTA3 where people have added mulitplayer were only possible because there was some MP code in it already. But I doubt if you'll find any in Gothic 2.

Good luck to ya though if you're serious. Maybe check the modding forums at sites for games like GTA3 to see what programs they used to get MP in it. Thats about all the help I can suggest though.
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Post Wed Oct 29, 2003 9:11 pm
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MageofFire
Griller of Molerats




Joined: 03 Oct 2003
Posts: 1594
Location: Monastery of Innos
   

I had dreamed of Gothic multiplayer for a long while before realizing how craptastic it would be.
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Post Wed Oct 29, 2003 9:26 pm
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ServanteS
Captain of the Guard
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Joined: 09 Oct 2003
Posts: 193
Location: Serbia
   

why don't you first try to explain how are you going to do it,what you have and what you need or i'll start laughing at this joke
Post Wed Oct 29, 2003 10:17 pm
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Reiben
Eager Tradesman
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Joined: 08 Jan 2003
Posts: 26
Location: Norway, Kristiansand S
   

im sorry to diisapoint some of u! this isnt a joke at all...

well, i need help! from the developers, ill hope they will turn their heads into this project. i need som programs to open models, and to to the game into multiplayer. ehhhh.... anybody played gta: mta: vc or just gta3: mta (mta = multi theft auto) its an gta multiplayer. there they have redone the whole game into multiplayer, with the same map/game world! thats what i have planned to do!!!!!

so i need help from those of u who are intrested and from the devs!!!
Post Thu Oct 30, 2003 10:30 am
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ServanteS
Captain of the Guard
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Joined: 09 Oct 2003
Posts: 193
Location: Serbia
   

i know what are you talking about,have you contacted developers
Post Thu Oct 30, 2003 12:57 pm
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elkston
High Emperor
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Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA
   

quote:
Originally posted by Reiben
im sorry to diisapoint some of u! this isnt a joke at all...

well, i need help! from the developers, ill hope they will turn their heads into this project. i need som programs to open models, and to to the game into multiplayer. ehhhh.... anybody played gta: mta: vc or just gta3: mta (mta = multi theft auto) its an gta multiplayer. there they have redone the whole game into multiplayer, with the same map/game world! thats what i have planned to do!!!!!

so i need help from those of u who are intrested and from the devs!!!


It is good that you are enthusiastic about the project, but I would not get my hopes up about the Gothic developers giving you help. They are far to busy to devote even just a little time to a fan project that has nothing put "intentions" to show for it.

You are better off using whatever resources you have to reverse-engineer the Gothic 2 system and figure out how to do MP. Write up some kind of design document on how you intend to do MP and specificaly denote what items you'd need form PB. If at all possible, get up some kind of skeletal demo of the system. Then, think about contacting PB asking for help.

Actually, I am very skeptical about whether this is even feasible without the source code. Just because one group did it on GTA does not mean it would work on Gothic 2. Both games are most likely fundamentally different in the way they handle things internally.

Honestly, I'd say you'd have more success doing your own thing from scratch then trying to wedge Multiplayer into Gothic 2.
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Post Thu Oct 30, 2003 3:33 pm
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Z-MAN
Village Dweller
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Joined: 02 Aug 2003
Posts: 16
Location: Niedersachsen, Germany
   

sorry but piranha bytes said that its not possible to make a muliplayer because of the engine
Post Thu Oct 30, 2003 4:43 pm
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Reiben
Eager Tradesman
Eager Tradesman




Joined: 08 Jan 2003
Posts: 26
Location: Norway, Kristiansand S
   

1-nope, i havnt contacted the devs, how do i do it??? i dont have any of their mail adresses!!!

2-and what the heck u mean with that they didnt have time for an MP patch????
thats how we can gothic more popular!!!!!
Post Thu Oct 30, 2003 4:49 pm
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Jaz
Late Night Spook
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Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

The address is
webmaster.neu@piranha-bytes.com
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Jaz
Post Thu Oct 30, 2003 6:01 pm
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Reiben
Eager Tradesman
Eager Tradesman




Joined: 08 Jan 2003
Posts: 26
Location: Norway, Kristiansand S
   

thank you Jaz! now, I hope that the engine doesnt support the game to make an multiplayer is NOT TRUE!!! :-?
Post Thu Oct 30, 2003 8:48 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
   

I have seen alot of the code. You would have to write a completely new section to make this work even if you had the source code.

I hate to say this, but it would be verily impossible for us fan boys to give the game multiplayer. It would take the Dev team and a whole lot of codifing to make that come true.

The little engine EXE that could really was not designed for it; GTA had some multi-code in it that some clever programmers brought to life and that engine was thus amiable for that purpose.

I believe you are SOUL for this venture. But I do admire your ethusiasm. It is a nice game; and would be fun to play along with a friend.
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Post Thu Oct 30, 2003 10:59 pm
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craptor
Village Leader
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Joined: 14 May 2003
Posts: 91
Location: austria
   

even if the engine was suitable for mp think about how laggy it would be
one player in town lags enough
think about 10 players in town at the same time
I would say study a bit and get ready to make a mp patch for GOTHIC 3
Post Fri Oct 31, 2003 5:26 pm
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RastaBlasta420
Village Leader
Village Leader




Joined: 23 Oct 2002
Posts: 92
Location: Canada
   

I always thought Gothic I would make a kick-ass multiplayer game, let alone Gothic II. Don't give up though, I would love to see a multiplayer game with a dozens of people named "Me" all over the place.
Post Thu Nov 06, 2003 5:15 am
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