RPGDot Network    
   

 
 
Archaean
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
gorn
  View previous topic :: View next topic
RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
titus
Survivor of Hell
Survivor of Hell




Joined: 03 Aug 2003
Posts: 778
Location: Standing at the Hell mouth
gorn
   

I just entered chapter 4 and met diego again. 2 questions: should i first go back to the new camp or search for gorn and lester? and where the hell is gorn? i did find lester where i expected him but couldn't find gorn anymore
also a few side questions: at the old monastery there is a pillar at the top but i don't know how to reach the other platform
also 2 doors inside the castle yard one close at the smith and then the one at the left side of the castle can't b openend with lockpick so where do you get the keys for those doors
I also found an entrance above fisks hut(or close too it ) and can't get the door in there open neither???
I am a member of the brotherhood
hope you guys can help cause i love this game even more then diablo and then means a lot with me
_________________
Want to become a vampire? a warrior in the battle between vampires and werewolves?
http://monstersgame.nl/?ac=vid&vid=12007139
Post Sun Aug 03, 2003 9:04 pm
 View user's profile
Dysguised22
Village Dweller
Village Dweller




Joined: 04 Jan 2003
Posts: 23
   

Ok...let's go by order of your questions, shall we?
1...you can either go right away to find gorn and lester or wait a while...it's no matter unless you want the XP right away. ...Lester is where you left him and gorn is back at the new camp further up the OUTSIDE of the cave (on your way to the free mine past where cord trains 1h weapons.

2....the pillar at the monestary is a bug. ...no matter how hard you try to move it over to the other side, it always falls the wrong way. ...the chest on the other side is a complete waste anyways. ...all it is, i think, is a torch, razor, amphora and that's about it. (if not those specific items, then other crappy ones like them) ...if you're dying to really get over there and know. ...make a seperate save game and go and get yourself the acrobatics skill in the new camp. Having that will get you across simply by jumping. ...after you see what a crappy chest that is and a waste of XP points getting the acrobatics was...load up that saved game from earlier and continue on with the game.

3.....The door close the smith i have never opened. ...i've played the game 3 times, each with a different class of character and with a different camp and never opened that door next to the smith. ...the door at the left of the castle as well as that little entry way above Fisks lead to the same place. ...there's a pretty good sword in there however, by the time you get in there, that sword is child's play to you. ...visit the old camp at chap 5 after you get a "special" rune (you'll know what i mean when you find it) along with a "special" piece of inventory. (once again, you should know when you find these 2 things in the same place)

4....fisks hut...answered in #3.

...hopes that helps buddy. ...if u need any more assistance just lemme know.

--Dys--
Post Mon Aug 04, 2003 5:38 am
 View user's profile
Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

2....the pillar at the monestary is a bug. ...no matter how hard you try to move it over to the other side, it always falls the wrong way. ...the chest on the other side is a complete waste anyways. ...all it is, i think, is a torch, razor, amphora and that's about it. (if not those specific items, then other crappy ones like them) ...if you're dying to really get over there and know. ...make a seperate save game and go and get yourself the acrobatics skill in the new camp. Having that will get you across simply by jumping. ...after you see what a crappy chest that is and a waste of XP points getting the acrobatics was...load up that saved game from earlier and continue on with the game. <---------------- u can also get over there by a scroll named Bloodfly Transsfer u dont need to use XP and LP even then
Post Mon Aug 04, 2003 2:26 pm
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

The pillar is not a bug - it's there to test your patience.
_________________
Jaz
Post Mon Aug 04, 2003 5:14 pm
 View user's profile
titus
Survivor of Hell
Survivor of Hell




Joined: 03 Aug 2003
Posts: 778
Location: Standing at the Hell mouth
   

thx a lot for the help
one more question: acrobatics learn it or los of experience?
_________________
Want to become a vampire? a warrior in the battle between vampires and werewolves?
http://monstersgame.nl/?ac=vid&vid=12007139
Post Mon Aug 04, 2003 7:11 pm
 View user's profile
Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

Depends on what you like or don't like. Acrobatics help you to travel faster, jump higher and farther and thus get to places you actually aren't supposed to go .
You don't NEED the skill to finish the game, but it may come in handy.
_________________
Jaz
Post Mon Aug 04, 2003 7:38 pm
 View user's profile
Korzen
Forsaken
Forsaken




Joined: 02 Nov 2002
Posts: 3673
Location: The User Groups Section.
   

On the second hand someone in an ore armor looks quite strange rolling on the ground after a jump
Post Mon Aug 04, 2003 8:43 pm
 View user's profile
Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

yeah but remember allways its a fantasy game
Post Tue Aug 05, 2003 2:32 pm
 View user's profile
Jhared
Village Dweller
Village Dweller




Joined: 01 Aug 2003
Posts: 13
   

actually you can get to that second platform in the monastery without having acrobatic skills. you just have to transform yourself into a bloodfly.

a neat thing this bloodfly transformation is, as it can get you to most places providing you have a sort of a solid base beneath your stings

anyway to get to the second platform, transform into a bloodfly and go the entrance of the whole monastery. by the gate, notice a sort of part of the mountain that's interlinked with the fence and the gate. use that part of the mountain get to the top and drop on the second platform.
_________________
"were you a hero in the war, granpa?"
"no, i but i served in the company of heroes."
--band of brothers
Post Sat Aug 09, 2003 12:16 am
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 10:49 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.