RPGDot Network    
   

 
 
Dofus
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Gothic II interview @GothicDot!
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 General

Author Thread
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
Gothic II interview @GothicDot!
   

I uploaded a translation of Aasgeier´s interview with Mike Hoge:
http://gothic.rpgdot.com/index.php?hsaction=10053&ID=341
_________________
Webmaster GothicDot


Last edited by Gorath on Fri Jun 28, 2002 2:29 am; edited 1 time in total
Post Fri Jun 21, 2002 12:56 am
 View user's profile
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

Thanks.

"Aasgeier: Mud is of course unique, will there once again be such a clingy fellow?

Mike Hoge: No comment."

Uh oh!
_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Fri Jun 21, 2002 1:03 am
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

The real life Mud lost his tv-show, so they need another victim.
_________________
Webmaster GothicDot
Post Fri Jun 21, 2002 1:12 am
 View user's profile
Gig
Southern Spirit
Southern Spirit




Joined: 20 Feb 2002
Posts: 3226
Location: NFG Headquarters
   

Very cool! It was a very nice interview.
_________________
''Perhaps I'm old and tired but I always think that the chances of finding out what really is going on are so absurdly remote that the only thing to do is to say hang the sense of it and just keep yourself occupied. Look at me: I design coastlines. I got an award for Norway.''--Slartibartfast
Post Fri Jun 21, 2002 4:51 pm
 View user's profile
Guest







   

"Aasgeier: The possibilities for fanwork in Gothic are enormous, primarily due to the powerful cheat system [='Marvin Mode']. Will it be like this in Gothic II?

Mike Hoge: Marvin lives!"

Cool.
Post Sat Jun 22, 2002 11:15 pm
 
HiveTyrant
Village Dweller
Village Dweller




Joined: 17 Jun 2002
Posts: 15
Location: On the outer rim of the galaxy
   

I thought one of the most interesting thing he said is that there will probabaly be highway robbers. It would be real fun to rob the guiy trying to rob you and leave him uncoincious in the middle of the road!!!
_________________
The Tyranid threat stands as one of the most potent in recent history. They are an utterly alien race with only one goal, the destruction of all within their path.

-Holy Inquistion on the Tyranid threat
Post Sun Jun 23, 2002 5:35 am
 View user's profile
sauron38
Rara Avis
Rara Avis




Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum
   

Hopefully, they will have smart AI that will assess your health and equipped items.
_________________
Make good choices.
Post Sun Jun 23, 2002 2:40 pm
 View user's profile
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

Hmmm. I wonder if they (robbers) will hang out at certain routes (like snappers) or their presence will be at random and completely by chance.

Or robbers have replaced animals cos' there's so many more proper roads in Gothic 2 towns.
Post Sun Jun 23, 2002 8:30 pm
 View user's profile



All times are GMT.
The time now is Wed Apr 10, 2019 10:21 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.