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A few Qs
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
Stevethemad
Village Dweller
Village Dweller




Joined: 22 Aug 2002
Posts: 13
Location: England
A few Qs
   

Well, bought the game yesterday,started today now in Old Camp......

1, Im not a killer ( i kill those who require killling ) but Mud's starting to really get on my nerves, hes going to get his throat cut in a dark alley soon, is there any point to him??

2, How many times do i have to pay the protection money? ( will i have to pay each guy more than once in the game? )
Ore seems to be rare and it looks like its going to cost me a fortune to train?

3, Where do i learn magic? do i get the chance after i delivered the Letter?

ther was others but i cant think of them at the moment, lol oh well thanks.
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Post Thu Aug 22, 2002 1:01 am
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Gothic7
Guards Lieutenant
Guards Lieutenant




Joined: 28 Jun 2002
Posts: 161
Location: New Camp, Khorinis
   

my advise: take Mud into the forest and slit his throwt, or stomach if you prefer.

ore is rare at the begging. a nice way to get 1000 ore: make sure you are pretty good fighter first. then find those 2 hunters you saw at the beggining. beat up drax, he has has 1000 ore on him.
Post Thu Aug 22, 2002 1:09 am
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Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

Don't pay protection money. You can take care of yourself.
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Post Thu Aug 22, 2002 2:39 am
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Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

Jar Jar Binks. Was there a point to him? Mud's last name is Binks. Nuff' said!

Ore ore everywhere! But you can't get it! That's part of the fun. You gotta work your way up! If you gotta ore early onna, the game is no funna.

Depends. You have to join the Old Camp, then later, when you're good enuf' to be a guard you can choose to train as a mage instead. Other camps let you tinker in magic, but ya'll nev'r become ze poverfool mage.
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Erb Duchenne
Post Thu Aug 22, 2002 4:26 am
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

About the protection money: Bloodwyn will demand it each day while Jackal will ask for it just once... and he will not be sore with you if you don't pay him (well... at least not really sore ).
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Post Thu Aug 22, 2002 5:56 am
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Xelis
High Emperor
High Emperor




Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington
   

quote:
Originally posted by Erb Duchenne
Jar Jar Binks. Was there a point to him? Mud's last name is Binks. Nuff' said!



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Post Thu Aug 22, 2002 6:43 am
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+buG
Eager Tradesman
Eager Tradesman




Joined: 08 Apr 2002
Posts: 30
Location: Phoenix
   

was it?
Post Thu Aug 22, 2002 10:25 am
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Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

quote:
Originally posted by +buG
was it?


No, silly!

But it would be if Lucas had a say in it!
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Erb Duchenne
Post Thu Aug 22, 2002 4:31 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
Re: A few Qs
   

quote:
Originally posted by Stevethemad
Well, bought the game yesterday,started today now in Old Camp......

1, Im not a killer ( i kill those who require killling ) but Mud's starting to really get on my nerves, hes going to get his throat cut in a dark alley soon, is there any point to him??

2, How many times do i have to pay the protection money? ( will i have to pay each guy more than once in the game? )
Ore seems to be rare and it looks like its going to cost me a fortune to train?

3, Where do i learn magic? do i get the chance after i delivered the Letter?

ther was others but i cant think of them at the moment, lol oh well thanks.


1. Mud is unimportant.
2. You can see this as a quest with more than one solution. Like in many other newbie quests you have to live with the consequences of your decision. Save often and in different slots.
3. You can learn magic in all three camps. If you want to play as a mage you should stick to the Old Camp and avoid the Sect Camp.
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Post Sat Aug 24, 2002 5:47 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

You can avoid having to kill or beatdown Mud, but only before you activate him. Simply run along the wall and he will never activate.
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Post Sun Aug 25, 2002 3:08 am
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Xelis
High Emperor
High Emperor




Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington
   

Thats how I did it...
But one day, I happened to forget, and I was forced to...uh, you know:
(Mud)
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Post Sun Aug 25, 2002 4:50 am
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elonin
Head Merchant
Head Merchant




Joined: 24 Jul 2002
Posts: 73
mudd
   

No activate mudd then beat him up (i punched him) and he complains that your'e a sicko and leaves you alone.

elonin
Post Tue Sep 10, 2002 5:29 pm
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