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neph
Village Dweller
Joined: 27 Jun 2002
Posts: 4
Location: budapest, hungary |
hey guys, 3 problems:
1) I found the missing soldier in the warehouse and I told him to stay where he was and then forgot him there now when I got back for him he was gone. how can I find him?
2) I told the old man in peninsula to come with me (you know, the guy who informed me about the hidden access to the prison under the ground). he followed me into the prison through the main gate (cause I found the key in the meanwhile) and I told him to stay in one of the cells. then I went back to pick him up and he wasn't usable for conversation any more so he stayed there. what should I do?
3) I found the amulet and the portrait what the woman wanted in the city core. but I couldn't find the 3rd art piece (though I found the building where it was supposed to be and I spoke with the man who owned that).
any suggestions?
thanks
neph |
Wed Jul 03, 2002 2:20 pm |
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mDrop
High Emperor
Joined: 06 May 2002
Posts: 479
Location: Under the desk |
1. Hmm. Try to go and talk to the guard captain who gave you the quest, maybe it bugged somehow and the guard is "back" with the other guards. I just told him to get out on his own and when I went to speak with the captain, the quest was done.
2. You should have escorted him to the main gate of the Peninsula district. I fear that the quest is broken now. Seems that these types of quests tend to break if you don't do it the right way immediatly. Usually, when you have to free an NPC or get him to a specific place, it's best to do it right away.
3. You mean the urn? I found all three items in the corresponding houses. Just loot every chest and examine every item you get. You will know when you find the right one. If you mean the house where the guy first acts tough and then starts whimpering and tells you to take what you want, just loot the room he is in and you should find what you're looking for.
Some of the quests seem to be quite buggy sometimes, although I've had no problems, at least for now. Only "bug" is that if I do a quest-related thing or find a quest item for a quest I have not yet gotten, I get information out of them like I would have already accepted the quest. One quest also bugged when I talked to two persons in the wrong order. The first one was working, but the second conversation didn't reflect the information I had from the first one. Still completed the quest, as you could get the needed items anyway.. _________________ "If you can't get rid of the skeleton in your closet, you'd best teach it to dance."
- George Bernard Shaw
- Member of The Nonflamers' Guild -
- Member of The Alliance of Middle-Earth -
- Worshiper of Written Word -
- Proud supporter of E.H.U.A.O - |
Wed Jul 03, 2002 2:39 pm |
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neph
Village Dweller
Joined: 27 Jun 2002
Posts: 4
Location: budapest, hungary |
thanks for all. one more question: I found the chest that may contain the urn but there is a trap on it which I can't get through. I thought it would be nice to tell my follower to open it up but I cannot give such an order, and if I open it, I'm dead.
neph |
Wed Jul 03, 2002 3:04 pm |
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sauron38
Rara Avis
Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum |
Can you destroy the chest? _________________ Make good choices. |
Wed Jul 03, 2002 3:10 pm |
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neph
Village Dweller
Joined: 27 Jun 2002
Posts: 4
Location: budapest, hungary |
LOL )
you must be right there ) I haven't think about that )
thanks! |
Wed Jul 03, 2002 3:12 pm |
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mDrop
High Emperor
Joined: 06 May 2002
Posts: 479
Location: Under the desk |
Hmm. don't know if destroying the chest will trigger the trap or not.. One way to get through traps that are too hard to remove is to get some protection from elements-scrolls or such. Atleast rangers get a spell for that in lvl 4, 1st level ranger spell.. I've opened chests with hard traps by using that, it absorbs 30 damage and with a succesfull saving throw, you should be able to open it without dying. Depending on your HP, ofcourse. _________________ "If you can't get rid of the skeleton in your closet, you'd best teach it to dance."
- George Bernard Shaw
- Member of The Nonflamers' Guild -
- Member of The Alliance of Middle-Earth -
- Worshiper of Written Word -
- Proud supporter of E.H.U.A.O - |
Wed Jul 03, 2002 10:01 pm |
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Kendrik
Thin Blue Line
Joined: 13 Jun 2002
Posts: 550
Location: England |
quote: Originally posted by mDrop
Hmm. don't know if destroying the chest will trigger the trap or not..
Yes it will. _________________ "The optimist proclaims that we live in the best of all possible worlds; and the pessimist fears this is true."
JAMES BRANCH CABELL
~Member of The Nonflamers' Guild~
~~Champion of the (Unofficial) RPGdot Text Signature Contest 2002~~ |
Thu Jul 04, 2002 12:51 am |
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EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
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Which is why it's good to use a ranged weapon or a spell. Mostly though... you'll probably end up taking the hit if you can't disarm it.
Tomi should be able to disarm it... or the pixie familiar if you're a mage. Or you yourself if you're a rogue. _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Thu Jul 04, 2002 4:53 am |
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MoonDragon
High Emperor
Joined: 25 May 2002
Posts: 1254
Location: Waterloo, Canada |
Pesky traps is what potions of endurance are for (does Cat's Grace increase yoru reflexes??? if so, that may be your sol'n). You can up your hp to 90+ and only about 3, or so, traps in chapter one are capable of doing that much damage. Even those have to roll for damage and then the damage is that only about 40% of the time.
There is nothing so frustrating in this game (well, almost) like when you spend 20 mins trying to get into a chest with this nasty trap on it, only to end up finding 24gp in it. *ARGH* _________________ (@) |
Tue Jul 09, 2002 4:29 pm |
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