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Asheron's Call 2: The Fallen Kings
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Test of Fire - any consequence to killing the other novices?
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RPGDot Forums > Gothic 2 Spoilers

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Ruskie Soldat
Head Merchant
Head Merchant




Joined: 23 Jun 2003
Posts: 57
Test of Fire - any consequence to killing the other novices?
   

Title says it all...is there any consequence for killing the other novices who are in search of the blank runestone?
Post Sun Jul 06, 2003 9:34 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

You don't have a choice.
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Sun Jul 06, 2003 9:46 am
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Ruskie Soldat
Head Merchant
Head Merchant




Joined: 23 Jun 2003
Posts: 57
   

I should have phrased it a bit better...is there any consequence for killing them before you get to the runestone? Like when Ulf starts following you?
Post Sun Jul 06, 2003 9:51 am
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Uriziel
Grand Mage
Grand Mage




Joined: 17 May 2002
Posts: 735
   

Ahh, now that I have'nt tried. I do know you'll get a short rant from him after you get the rune, then the fight which kills him. Later you'll tell this to Pyrokar(think it was him)
_________________
Chris: Dad, what's the blow-hole for?

Peter: I'll tell you what it's not for, son. And when I do, you'll understand why I can never go back to Sea World.
Post Sun Jul 06, 2003 9:59 am
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Ruskie Soldat
Head Merchant
Head Merchant




Joined: 23 Jun 2003
Posts: 57
   

All right, thanks I think I'll just wait till I get the rune itself to kill him, then.
Post Sun Jul 06, 2003 10:01 am
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