RPGDot Network    
   

 
 
Evil Islands
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
PSGs?
  View previous topic :: View next topic
RPGDot Forums > X2 / X3

Author Thread
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
PSGs?
   

So, my economy is hopping. I've got about 15mil burning a hole in my pocket and it's time to step up to that M6. I've got a save game in place (too big an investment not to be able to pull a do-over if it doesn't pan out).

I bought me a Nemesis, which seems to be a solid boat, and I loaded it up with the best of everything. So I tried out the PSGs. What an anchor. Are these things as utterly worthless as they seem? Maybe I've gotten spoiled with my ion disruptors. Pretty easy to work with, and such a job they do. These PSGs are half a step above worthless!
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sat Nov 05, 2005 5:38 pm
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

Nothing destroys capital ships faster than PSGs do.

As well nothing shreds a khaak cluster like a PSG does. One solid burst and not only will you break up the cluster ship... you'll destroy all the M5s flat out.

They're fire and forget no brain required area of effect god cannons. They're the most powerful weapon in the game.

I hate 'em and never use 'em. Too easy.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Sun Nov 06, 2005 5:54 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

Are we talking about the same thing?

These klunkers tossed out this little expanding grey cloud. It went exactly nowhere, did a little shield damage, and accomplished practically nothing. All the enemy ships flew right out of the area of effect with nary a scratch on their paint job.

Am I using the things wrong?

I reloaded my savegame and bought a Centaur instead. Loaded it up with a couple beta HEPTs (just like my Nova) and went on a killing spree. Pretty much, it seems like I've got a Nova with better shields that doesn't manuever well. I don't like the pretty lights that come off those 125MW shields, either.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sun Nov 06, 2005 6:31 pm
 View user's profile
Ican
Captain of the Guard
Captain of the Guard




Joined: 16 Feb 2003
Posts: 185
Location: UK
   

PSG's are much more lethal than HEPTS. If I recall correctly however, their range is much less than HEPTS ... so you have to be closer in. Beware too, PSG's have a "shotgun" scatter effect so you may hit things you don't want to. It's this extended area coverage that makes PSG's excellent for taking down Khaak clusters.

Now, if only they could patch up X3 to make it as game-content worthy as X2
Post Sun Nov 06, 2005 8:01 pm
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

quote:
Originally posted by dteowner
Are we talking about the same thing?

These klunkers tossed out this little expanding grey cloud. It went exactly nowhere, did a little shield damage, and accomplished practically nothing. All the enemy ships flew right out of the area of effect with nary a scratch on their paint job.

Am I using the things wrong?

I reloaded my savegame and bought a Centaur instead. Loaded it up with a couple beta HEPTs (just like my Nova) and went on a killing spree. Pretty much, it seems like I've got a Nova with better shields that doesn't manuever well. I don't like the pretty lights that come off those 125MW shields, either.


You were likely too close. At point blank range an enemy ship gets hit by the wave once. As it expends it hits the ship with more 'wave'. That's why it's a capital ship killer... each blast hits a capital ship something like 30 times. Their shields drop in no time flat and their hull goes quick too.

At optimum range, about 1.5 to 2k if I recall, they're godly. Nobody can even complete a strafe against you because they're too busy trying to dodge, failing, and ejecting.

Seriously, they're majorly overpowered. No challenge at all.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Mon Nov 07, 2005 4:39 am
 View user's profile



All times are GMT.
The time now is Sun Apr 07, 2019 9:49 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.