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Divine Divinity> Lack of news?
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RPGDot Forums > Divinity & Beyond Divinity

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HiddenX
The Elder Spy
The Elder Spy




Joined: 20 Jul 2001
Posts: 749
Location: NRW / Germany
   

-Did all the 180 hours have the famous fun-factor, or did the game drag out unnecessarily!

The last map/continent (leading to the final battle) is dragged out unnecessarily, early and mid game is mostly fun. 2 dungeons are a bit too big, too much of same enemies and without enough surprises - Okay better too big, than too small (like Morrowind)


- Was the 51 levels of character development fun, and did you feel any real personal impact on your character?

Caracter development is well done, with 51 levels you cannot max out every skill, so you really have to chose what kind of character you wanna be.


- Did the story keep you interested, and did it satisfy you to the end!

yep.


- Was the gameworld alternating enough!

to some extent alternating, i have seen worse and better games in this point.


- What's the games strongest side in your opinion!

interesting character development and many good quests.


-What's the games weakest side in your opinion!

There are many challenging fights in the game, but the count of easy stupid enemies is much to high leading to a boring slaughter sometimes.
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Post Tue Sep 03, 2002 3:58 pm
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Michael C
Black Dragon
Black Dragon




Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark
   

Interesting: Thx Hidden X
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Post Fri Sep 06, 2002 11:53 am
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