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If you could add/change one thing about Gothic 2 what...
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RPGDot Forums > Gothic 2 General

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ServanteS
Captain of the Guard
Captain of the Guard




Joined: 09 Oct 2003
Posts: 193
Location: Serbia
   

would be good to finaly support people who likes playing like rogue adding their own guild which will pary paladin,mercs or mage guild,backstab would be great to see,it would be great to directly confront some guilds i think of at least one masive fight among guilds
Post Sat Oct 18, 2003 1:40 am
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Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

hmm, that guild vs guild battles offer a lot of fun oppertunities!
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Post Sat Oct 18, 2003 3:13 pm
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Shmaugus
High Emperor
High Emperor




Joined: 20 May 2003
Posts: 493
   

the one thing i would change, oh damn it you guys made me forget it!
Post Sun Oct 19, 2003 3:30 pm
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Hagen
Counselor of the King
Counselor of the King




Joined: 18 Jun 2003
Posts: 350
Location: England
   

if i click your link will you remember?
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Post Sun Oct 19, 2003 8:16 pm
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Dave Allen
Village Dweller
Village Dweller




Joined: 24 Nov 2001
Posts: 6
   

Just started with US edition, but the first thing I've come across to add is this:

I coaxed a field raider to attack me through a bunch of grazing sheep. The sheep act as though nothing out of the ordinary is occurring. Those sheep should scatter!

I'm sure I'll have more suggestions as I progress.
I love this game!
Post Tue Nov 04, 2003 3:44 am
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RastaBlasta420
Village Leader
Village Leader




Joined: 23 Oct 2002
Posts: 92
Location: Canada
   

quote:
Originally posted by Chekote


P.S. Gothic is definately one of my favourite games for a long time. But it is most definately not perfect. I have yet to play a perfect game, and I doubt I ever will.



Gothic is perfect. Have you ever seen such a detailed, immersive and graphically wonderful game such as Gothic? no. No game can hold a candle to the Gothic series. Ever since I downloaded that Gothic I demo, I have been in love with its glorious world. Not perfect my ass.
Post Thu Nov 06, 2003 5:36 am
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Calm down guys.
I think Gothic had dozens of weaknesses. G2 fixed most of them, on cost of a bit NPC and story depth. (Which was also fixed in the add-on. )
Everything in the Gothic series can still be improved.

Who can name one good RPG without weaknesses?

If you want "perfect" games buy the latest EA mainstream crap. Polished to the max, great production values, usually only uninspired and very average gameplay focused on a quick fix for the action junkie.
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Post Thu Nov 06, 2003 7:01 am
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toomy_xp
Village Dweller
Village Dweller




Joined: 14 Sep 2002
Posts: 17
   

I would change the camps to much more unique, Just like it was in Gothic 1. In G2 the camps are so real( city, farm, monestary). It was a great feeling in G1, when You entered the swamp or into the new camp, where the all the huts were built into a large cave. I really missed those big caves from gothic2, and In my opinion the sleepers temple looked much better, then the end of gothic 2.
Post Thu Nov 06, 2003 12:08 pm
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Shmaugus
High Emperor
High Emperor




Joined: 20 May 2003
Posts: 493
   

yeah but the gothic 1 ending was one of the best ones ive ever seen so i dont think its fair to compare the crapped out gothic 2 end no offense the rest of the game kicked major ass but the dragon theme got a little boring

and maybe you should click my link again then i might remember
oh wait now i remember, GET RID OF THAT DAMN VDFS BULLSHIT!
Post Sat Nov 08, 2003 1:35 am
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Dave Allen
Village Dweller
Village Dweller




Joined: 24 Nov 2001
Posts: 6
   

After a few hours into Chapter 3, I find the "hey you" spoken in greeting to everyone destroying the immersiveness. Especially when said to those in authority. Perhaps for them "hey you! ... Sir!" would be more appropriate.
Post Wed Nov 19, 2003 5:35 am
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Cm
Sentinel of Light
Sentinel of Light




Joined: 26 Jan 2003
Posts: 5209
Location: Missouri USA
   

I just wish it would have started a little easier and not jumped into the main events so soon. I died about 15 times in the first mile just getting used to the controls again. Man are you dead if you venture off the beaten path at first.
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Post Thu Nov 20, 2003 1:57 am
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jo_nik
Eager Tradesman
Eager Tradesman




Joined: 24 Feb 2003
Posts: 37
Location: Greece
   

quote:
Originally posted by Gorath

I think Gothic had dozens of weaknesses. G2 fixed most of them, on cost of a bit NPC and story depth. (Which was also fixed in the add-on. )



Oh that will make the wait so much easier...

But seriously now that is a VERY good thing to know (especially from
Gorath who have noted the drop in story quality early off) and it DOES
make the wait worthwhile.
Post Thu Nov 20, 2003 7:21 am
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wolfist
Head Merchant
Head Merchant




Joined: 15 Nov 2003
Posts: 60
Location: training camp
   

The first thing is that I would change is the dialog.
Sometimes in the middle of talk the one you are talking with turns away from you and you can't do anything. I know this isn't a bug cause the same thing hapens to my brother. And the second thing is that I would add some things like shields.
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Post Thu Nov 20, 2003 4:47 pm
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Morkulg
Village Dweller
Village Dweller




Joined: 05 Nov 2003
Posts: 17
Location: Romania
   

I would like to see some magic weapons like Uriziel (there is no magic sword in the entire game)
Post Fri Nov 21, 2003 8:16 am
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Jabberwocky
Noble Knight
Noble Knight




Joined: 06 Nov 2003
Posts: 208
Location: New York, USA
   

quote:
Originally posted by Val
One thing I'd change? An earlier release date for the U.S.


AAAAAMMEN!
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Post Sun Nov 23, 2003 2:38 am
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