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Gothic PC Creation & Development
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
p3t0$
Village Dweller
Village Dweller




Joined: 14 Dec 2003
Posts: 6
Gothic PC Creation & Development
   

Hi, my name is p3t0$ and i'm a "Power-Player", a particular type of player that tries to build the most powerful PC in all the RPGs he plays, using EVERY possible item in the game that can help him to achieve his goal and make his PC a perfect war-machine and, at the same time, doing all the possible quests, in such a way to not lose anything of the story, even if that means to work harder than "normal" RPG players (i'm sure some of you know what i'm talking about...); since Gothic, unlike many other RPGs, has no real classes, leaving to the player a lot of freedom in the development of the character (like Fallout, a game i really love, probably more than Gothic!), it's very important to know how to use the skill points BEFORE starting to play.
I've told you i'm a power-player, so i need to know how many boosting potions/items are in the game and which their effects are, in order to take the best out of my PC and adapt my playing style to it: it would be very useful to make a list with ALL the items or "teachers" (like the Horatio's +5 strength bonus, for example) in the game that can permanently increase the PC stats.
I'd like to create a warrior/mage able to use ranged weapons too, but i'm uncertain to choose whether bows or crossbows: bows are superior in number of types (19, if i remember well), more widely spread (easier to find), less expensive and faster than crossbows but they deal less damage (the most powerful bow is the Bow of Death - 88 damage 50 dexterity required) although they require less dexterity points to be used, while crossbows deal more damage but are slower and require more dexterity points to be used.
Since i will specialize my character in Close Combat and Magic, using for the dexterity/ranged weapons only the skill points that will be left over (and maybe some permanent dexterity boosting potions), do you think it's better to train in the use of bows, so being able to use effectively ranged weapons from the beginning and compensate the less damage bows do raising up the dexterity or maybe it's better to master the crossbow skills, even if that means having a weaker PC in the early-medium stages of the game?
You'll notice i'm more oriented to the use of bows, because i think they're more handy than crossbows and it takes much less time to get a decent bow and to become a master in its use (anyway, i think that would have been far better to include Bows and Crossbows in a single category than to split them in two: Maces, Axes and Swords differ much more the one from the other than Bows and Crossbows, don't you think?).
These are my PC development stats, please have a look at them and tell me if there is the possibility to improve them (or i'm making something wrong; please note that the numbers i'm writing near the attributes are the skill points i need, not the total sum i want to reach):

[ATTRIBUTES] (217)

Strength - 85 (initial 10 str, Horatio training +5, 1st Old Camp potion +3, 2nd Old Camp potion +3)
Dexterity - 37 (initial 10 dex, Fisk potion +3)
Mana - 95 (initial 5 mana, Torrez potion +5, Swampweed "Dreamcall" +2, Cor Kalom potion +?)


[MAGIC] (140)

1st Circle - 10
2nd Circle - 15
3rd Circle - 20
4th Circle - 25
5th Circle - 30
6th Circle - 40


[FIGHTING SKILLS] (130)

1-Handed Weapons:
1st Level - 10
2nd Level - 20

2-Handed Weapons:
1st Level - 30
2nd Level - 40

Bows:
1st Level - 10
2nd Level - 20


[SPECIAL ABILITIES] (10)

Acrobatics:
1st Level - 10

[HUNTING SKILLS] (4)

Skin Reptiles - 1
Take Furs - 1
Take Teeth - 1
Take Claws - 1
Take Bloodfly Stingers - Free (read the book about Bloodflies)
Take Horns/Tongues/Troll Hides/Swampshark Teeth - Free
Take Minecrawler Mandibles - Free
Take Minecrawler Shells - Free


So, to sum up, these are my questions, in order of importance:

1 - Which are ALL the boosting potions/items that i can find in Gothic, especially the ones in Chapter 6 that can be looted from the mummies and how much the Cor Kalom reward potion adds to strength (or dexterity or mana, i don't know, i haven't seen it yet)?

2 - Is there any level/skill points limit in Gothic? I heard it's 50 levels/500 skill points: is that right?

3 - When playing as a Warrior/Mage, is it better to train in Bows or Crossbows? Which skill do you find more useful?

4 - After looking at my PC development stats, could you tell me your opinions/tips about them? Is there any room for improvement or is everything ok?

5 - If you look closely, you'll notice that my stats exceed the 500 skill points limit (217+140+130+10+4=501), so i need at last 1 point to be added to dexterity (possibly without using rings or amulets) in order to use the Bow of Death: how can i do that?

6 - Is there a way to know EXACTLY how much damage i do with my weapons (for example, Actual Strength OR Dexterity + Weapon Damage - Enemy Resistance = EXACT DAMAGE)?

7 - There's no way to obtain the Wave of Death spell and keeping the Uriziel Sword at the same time (without losing its powers)?

8 - There's really NO way to keep the boosted Uriziel?

9 - Really, can't i keep Uriziel?

10 - Is it possible to get the Innos Rage Sword, the best 2handed weapon after the recharged Uriziel, only by killing Gomez?

That's all, i thank you all in advance for your tips/answers.
If someone would like to reply me in private my e-mail is p3t0s@yahoo.it.
See you!
Post Sun Dec 14, 2003 3:34 am
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jmurdock
Old Fogey
Old Fogey




Joined: 11 Nov 2003
Posts: 1285
Location: the heart of acadiana they like to call it
   

The best thing to do is keep all boosters til after you have trained all your skills. Str dex and mana can only be trained to 100. Also you get a BUNCH of boosters near the end of the game. Why they did that I don't know. I can't remember the total of boosters, but it's at least 50 apiece. Cor Kalom gives you mana potion after crawler mission I think for +5. I don't know the limit of sp. Highest I ever made it was like 36. Could be higher if you kill everything and everyone. Used mage with both bow amd xbow at one point. Found master of crossbow most effective. But you use a lot of spells too. You get either the wave of death rune or you get full power urizial (sorry). You have to kill gomez to get his sword and no, it's not good enough for the final confrontations. As far as 2H weapons, you can't learn that AND mage unless you start as guard in old camp or merc in new camp (within the story). I think you can generate a helper character to give it to you though. I wouldn't bother with 2H if you're already a mage.
_________________
Just watch out you don't stress yourself out.

REMEMBER... Many saves, many slots!!!
Post Sun Dec 14, 2003 4:36 am
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RastaBlasta420
Village Leader
Village Leader




Joined: 23 Oct 2002
Posts: 92
Location: Canada
   

Why would you bother to train bow or crossbow skills if you are a mage? A fireball has greater range, never misses and does more damage (depending on the creature.)
Post Sun Dec 21, 2003 12:33 am
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jmurdock
Old Fogey
Old Fogey




Joined: 11 Nov 2003
Posts: 1285
Location: the heart of acadiana they like to call it
   

Just in case you run out of mana.
_________________
Just watch out you don't stress yourself out.

REMEMBER... Many saves, many slots!!!
Post Sun Dec 21, 2003 2:52 pm
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