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Fallout 3: Vault Boy Poster Spotted
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Dhruin
Stranger In A Strange Land
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Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Fallout 3: Vault Boy Poster Spotted
   

Thanks to Kharn from <a href="http://www.nma-fallout.com/" target="_blank">NMA</a> for pointing out a surprise item at CVG. Like last year, it seems Bethsoft has some Fallout 3 references at E3. We know they aren't planning to reveal anything about the game but head <a href="http://www.computerandvideogames.com/article.php?id=139585" target="_blank">here</a> to see a photo of a Vault Boy promo poster with the slogan "prepare for the future".
Post Wed May 10, 2006 11:03 pm
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They are going to bastardize this game so bad. Look at Oblivion and Call of Clthulu or how do you spell it these people shouldnt be game developers.

Troika is the master of buggy games but Bethesda is the master of crashing to desktop games.
Post Wed May 10, 2006 11:28 pm
 
El Patito
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Joined: 12 Feb 2003
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Hey, one poster is better than nothing. I for one think Bethesda are going to make a great Fallout game.
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Post Thu May 11, 2006 8:30 am
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quote:
Originally posted by Anonymous
They are going to bastardize this game so bad. Look at Oblivion and Call of Clthulu or how do you spell it these people shouldnt be game developers.

Troika is the master of buggy games but Bethesda is the master of crashing to desktop games.


Troika was also the master of RPG's, and should be the ones making FO3 imo. Bethesda is probably going to "try something new" with this one and ruin it for the existing fans.

But I doubt they care as long as they can sell it to all the 12 year olds. I wouldn't be surprised if they were going for a Teen rating either.
Post Thu May 11, 2006 12:54 pm
 
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It just better have its dark humour evil Fallout setting and better not be tonned down or bastardized for younger audiences.

Can you picture playing Fallout 3 with a rated T for teen rating. Their also better be the same sick dark humour and blood and body parts being blown off its the fallout we know and love.

The only thing i dont like about Fallout is the futureistic crap and crap dont like that kind of crap.

It would be nice if they made Fallout shortly after the big nuke destroyed the world like maybe 20 years later so its still the same just all destroyed with modern normal weapons it would be nice hate space crap.
Post Thu May 11, 2006 1:24 pm
 
mogwins
Village Leader
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Joined: 15 Jan 2002
Posts: 99
Location: Wales
   

Can we please have an RPGdot feature on the use of commas, colons, semi-colons and full stops? Maybe a masterclass on the use of parentheses and paragraphs? Reading some of the forum posts of late is giving me a headache. I appreciate that not everybody's first language is English, but I'm pretty sure most languages are constructed around sentences, not streams of conciousness.

On the subject of Fallout, I'm not very optimistic on the prospect of Bethesda actually delivering a Fallout RPG, but I think the lack of "blood and guts" and "sick humour" will be the least of our worries. While those things may have helped with the setting, there was so much more to Fallout than that.

Oh, FYI to the first poster, I think Bethesda had nothing to do with the development of Call of Chtulu - they just distributed it (and plastered their name all over it)? I'm sure I read that somewhere .

Wow, I'm Mr Grumpy today.
Post Thu May 11, 2006 1:45 pm
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abbaon
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I'd like to know how this could pollute the setting any more than Fallout 2 did. I mean, ghosts? Aliens? Monty Python gags? Hookers doing Spice Girls jokes? An extended riff on Scientology? Kung fu showdowns? The Old Ghouls' Home? Learning an important lesson about intolerance in every. single. town? I trust Bethesda to handle a game's milieu with the respect it deserves, and I can't say that for any company formed from the chuckleheads at Black Isle.
Post Thu May 11, 2006 2:01 pm
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mogwins
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quote:
Originally posted by abbaon
I'd like to know how this could pollute the setting any more than Fallout 2 did. I mean, ghosts? Aliens? Monty Python gags? Hookers doing Spice Girls jokes? An extended riff on Scientology? Kung fu showdowns? The Old Ghouls' Home? Learning an important lesson about intolerance in every. single. town? I trust Bethesda to handle a game's milieu with the respect it deserves, and I can't say that for any company formed from the chuckleheads at Black Isle.


Most of those "pollution of the setting" points were supposed to be "Easter Egg" type jokes within the setting, though granted there were probably too many of them for that. Either way (setting defiled or not), there was still an RPG there to play (and enjoy). Actions within the game were meaningful and had wide reaching implications. I just can't see that coming from Beth (Troika, however, did a good job of this with Arcanum). This is all speculation though, we shall have to wait and see.

I will say I'll be very careful about which reviews I read when this eventually gets released - I can't believe the difference in opinion on Oblivion I hear between the "critical" press, and talking to people who actually played it for a good chunk of time.
Post Thu May 11, 2006 2:28 pm
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Damn.

Regardless of how Bethesda performs on Fallout 3 (I'm personally predicting a HUGE success faithful in spirit to the original), there are approximately 10,000 full-time FO Fanboys who are going to trash everything they do, starting with this poster, and ending with their eventual deaths from natural causes.

To say that the core FO fanbase is rabid and can never never be satisfied, would be the understatement of the century. I pity anyone who has to answer their endless cascade of baseless accusations, pointless whining and exacting demands.

I loved Fallout as much as an sane, sentient being, but christ guys, give it a rest.
Post Thu May 11, 2006 3:13 pm
 
abbaon
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quote:
Originally posted by mogwins
Most of those "pollution of the setting" points were supposed to be "Easter Egg" type jokes within the setting, though granted there were probably too many of them for that.


Working as a fluffer on the set of a porno? A cameo by Buck Rogers? A robot spewing quotes from Short Circuit? A supermutant couple hollerin' earthy abuse at each other? A boxer named Mike, whose only dialog is "Me like ears"? Monica Lewinsky in the Enclave stronghold? The final boss named after a Clint Eastwood character? Easter eggs my ass. Fallout may have had moments of dark humor, or something, but Fallout 2 was a screwball comedy. Plain as that.

quote:
Either way (setting defiled or not), there was still an RPG there to play (and enjoy). Actions within the game were meaningful and had wide reaching implications.


Yeah, I don't care about that stuff.
Post Thu May 11, 2006 3:35 pm
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mogwins
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quote:
Originally posted by abbaon


quote:
Either way (setting defiled or not), there was still an RPG there to play (and enjoy). Actions within the game were meaningful and had wide reaching implications.


Yeah, I don't care about that stuff.


I guess we look for very different qualities in CRPGs then. To each, their own.
Post Thu May 11, 2006 7:24 pm
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