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help with weapons?
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RPGDot Forums > Neverwinter Nights - General

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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
help with weapons?
   

I've come across several magic weapons that have special abilities. Most of these are self-explanatory, except for a couple. I can find absolutely nothing in the manual to define what "keen" and "mighty" do. I'm betting there's probably a few other "word abilities" as well. As I remember, there's just the word listed in the item's description, no plusses are anything like that.
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Post Sat Mar 15, 2003 10:04 pm
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Val
Risen From Ashes
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Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

If I remember correctly, Keen doubles the critical range of the weapon and Mighty adds your strength bonus to the damage.
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Post Sun Mar 16, 2003 8:02 am
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Korzen
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Joined: 02 Nov 2002
Posts: 3673
Location: The User Groups Section.
   

So not every weapon adds your str to dmg? Oh my, I solld so many good weapons with might now knowing what it was.
Post Sun Mar 16, 2003 8:09 am
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Val
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Joined: 18 Feb 2002
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Mighty is a bonus used on bows (and possibly crossbows?). Bow damage is usually DEX based. This causes your STR bonus to be added.
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Post Sun Mar 16, 2003 8:23 am
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hwfanatic
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Joined: 28 Oct 2002
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Location: Belgrade, Serbia
   

...and notice how she said bonus, not the whole strength...
Post Sun Mar 16, 2003 8:27 am
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EverythingXen
Arch-villain
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Joined: 01 Feb 2002
Posts: 4342
   

Keen does double the critical range. It's fun to have around.

Mighty on a bow allows you to use part of (or your entire) your strength bonus to damage. Normally you use dexterity to hit, and get nothing to damage... even with a really high strength.
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Post Fri Mar 21, 2003 4:29 pm
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dteowner
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Joined: 21 Mar 2002
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Location: Third Hero of Erathia
   

Thanks, all. Where did you find the answer, though? I think I've paged thru the manual from cover to cover 4 times now.
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Post Fri Mar 21, 2003 4:32 pm
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goshuto
Wanderer
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Joined: 29 May 2002
Posts: 1142
   

The manual's rather incomplete. Many people have indicated that it's useful to have the PHB around when playing to solve eventual doubts not covered by the manual.
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Post Fri Mar 21, 2003 8:51 pm
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