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RPGDot Forums > MMORPGs General

Author Thread
Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

The complication and work needed to sustain an online RPG means that its almost impossible to find one thats good AND free. If its free then someone needs to spend a lot of their one free time working on it, and more often than not, the team constantly loses members to real world jobs and it just all falls apart.

Its a very nice idea in practice. But free MMORPG's just dont work very well.
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IMHO my opinion is humble
Post Mon Jul 28, 2003 2:47 pm
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Korplem
Swashbuckler
Swashbuckler




Joined: 23 Dec 2002
Posts: 853
Location: Pearl Harbor, HI
   

check out www.tibia.com , its not by any means a great game but it is free and thats what counts to some people . Just beware that about 98% percent of the players are thieves... they will steal kills and steal your loot as if you werent even there.
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If soot stains your tunic, dye it black. This is vengeance.

-The Prince of Nothing
Post Mon Jul 28, 2003 3:20 pm
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SirDeity
Gothic's Loyal Hero
Gothic's Loyal Hero




Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA
   

quote:
Originally posted by Ekim
It would be like saying that paying more for a game (multiplayer or not) automatically means that it's better, which is simply not true.


I did not say this would apply to a regular game. I said it would apply to MMORPGs. I did not say the more expensive it is, the better it is. I said the most expensive ones would be the best bet if your looking for a good MMORPG. In other words, the best MMORPG games are somewhere between the average cost, and the most expensive cost (100%+ of average monthly fee). This is all just a matter of opinion, but if you consider the most popular MMORPG games the most successful ones, then I don't think my argument is debatable...
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I am the founder and former leader of a guild in EQ, retired member of The Code in EQ, original member of KOE in AOE2, past Corporal of EVO in MOHAA, respected veteran of UT 2003, a conquerer of all decent games, and an aspiring game developer.

Gothic's Loyal Hero, SirDeity


Last edited by SirDeity on Tue Jul 29, 2003 1:37 am; edited 1 time in total
Post Mon Jul 28, 2003 3:25 pm
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vaticide
Put food in here
Put food in here




Joined: 21 Feb 2002
Posts: 1122
Location: One step behind a toddler bent on destruction.
   

For those looking for a free MMO, Shattered Galaxies has opened up free accounts. You still gain an advantage by signing up and paying for the game, but you can play forever for free.

http://www.shatteredgalaxy.com/

I'm not endorsing it, nor have I played it. If you try it, let us know how it is.

-vaticide
Post Mon Jul 28, 2003 8:08 pm
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Ekim
Eagle's Shadow
Eagle's Shadow




Joined: 27 May 2002
Posts: 2365
Location: Montreal, Canada
   

quote:
Originally posted by SirDeity
I did not say this would apply to a regular game. I said it would apply to MMORPGs. I did not say the more expensive it is, the better it is. I said the most expensive ones would be the best bet if your looking for a good MMORPG. In other words, the best MMORPG games are somewhere between the average cost, and the most expensive cost (100%+ of monthly fee).

/shrug
Still sounds to me like you're saying the same thing, but maybe I'm reading you wrong. I still refuse to say that paying more for an MMORPG gives you a better chance of falling on a better game... Price on an MMORPG should strictly be dictaded by offer and demanded, IMO.
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Post Mon Jul 28, 2003 10:27 pm
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shannigans
Village Dweller
Village Dweller




Joined: 04 Aug 2003
Posts: 3
Location: TX
Cost vs. Quality
   

I work for New Age Software, a company that produces computer software for the new age (as the name says). We have developed a MMORPG for only $.25 a day, which comes out to about $7 a month. I agree that players should not have to pay very large amounts to play a game. The usual reason for this is the site uses ad companies that sponser them. Those annoying pop-ups and stuff are part of the reason prices have been driven up.

We broke away from ads and such because games should be completely player focused, not so bent on making money they charge ridiculous amounts and flood you with spam. Also, whenever you register on a site to play a game, even free, they are paid for your e-mail address so you get even more spam that way. This game is specifically built to house a HUGE amount of players in an ad/spam free zone. Also, there are no big downloads. It runs on HTML so play time is faster and more accessable.

Basically what I am saying is that you are right, games should not cost so much that you have to worry about how to pay for them. That is the concept we try to work with at New Age that we used for Galactic Outlaw. We also have a completely free Temporary Assignment (visitor's area) so that no one gets ripped off. Check it out if you want.

http://goutlaw.nas-inet.com/
Post Fri Aug 08, 2003 3:44 am
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