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Icewind dale 2 versus TOEE
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RPGDot Forums > Dungeons and Dragons General

Author Thread
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

Eh, the only bug I've encountered (that I noticed) is with crafting. It looks like the fan-patch has fixed it though. I'll have to play around with it when my wizard has enough experience points.
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Post Thu Oct 30, 2003 4:32 pm
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

I've noticed:

- Enemies can drink potions without giving me an Attack of Opportunity
- Crafting an item often causes a CTD
- Temporary slowdowns in the lower Temple areas
- Pathfinding doesn't like you clicking very near the edge of external map areas - slows down for several seconds.

A couple of these are a fairly minor irritation and I always save before crafting! But I'm fairly easy-going with bugs - some players would rant about rules errors like the enemy AoO whereas I think it's a fairly minor flaw (albeit annoying).
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Post Thu Oct 30, 2003 10:23 pm
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EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

Those are the big four, followed by:

- weapons are always counted as being used in two hands for strength purposes... ie: an 18 strength with a longsword gives you +6 to hit and damage, instead of a +4. This normally is only supposed to be the case with two handed weapons.

- no taking 10s or 20s. This is just aggrevating to a point.

- crafting errors... lot's of them
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Post Sat Nov 01, 2003 5:33 am
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