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Warmskin
Keeper of the Gates
Joined: 16 Jun 2003
Posts: 116
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Heal potion key for G3 like in G2? |
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Searched, but couldn't find the answer:
Are they planning to incorporate the ability to have a heal (h) key available *if you want it* as they did for G2 and G2:NotR? Yes, I'm a old man (relatively) and my *real life* dexterity is not what it once was.
Thanks. |
Wed Feb 08, 2006 9:10 pm |
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Sem
Solid as a Rock
Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot |
Don't know. Haven't heared anything about it yet. _________________ "Who are we to call this planet Earth, when it's clearly Ocean."
-- News Editor of GothicDot --
-- Moderator of the RPGDot Shadows --
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Thu Feb 09, 2006 2:07 pm |
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titus
Survivor of Hell
Joined: 03 Aug 2003
Posts: 778
Location: Standing at the Hell mouth |
I hope not. liked it that you had to run to heal yourself _________________ Want to become a vampire? a warrior in the battle between vampires and werewolves?
http://monstersgame.nl/?ac=vid&vid=12007139 |
Thu Feb 09, 2006 7:47 pm |
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Warmskin
Keeper of the Gates
Joined: 16 Jun 2003
Posts: 116
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Well, I like the option of doing it either way. Makes the game more fun and accessible to more people (always a good thing). It's turned off by default. So, you have to make a conscious choice if you want to use it (guess that's what *option* means)... |
Fri Feb 10, 2006 2:23 am |
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Sem
Solid as a Rock
Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot |
In Gothic 2 (not sure about G1) it wasn't in the options menu (you had to turn it on in the GOTHIC.INI), because the developers thought it would ruin the fun.
I don't know how they think about it now, with the new fighting system and interface, but if their opinion hasn't changed there is a possible change that the options is either not in the game at all, or not directly accessible. _________________ "Who are we to call this planet Earth, when it's clearly Ocean."
-- News Editor of GothicDot --
-- Moderator of the RPGDot Shadows --
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Fri Feb 10, 2006 8:03 am |
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Wulf
The Shepherd
Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England |
There's a good lesson learned the hard way when pc-hero gets killed, it makes you more aware, to be careful next time... no quick-heal potions for me thanks, let's keep as in the real world - one mistake and your out.
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Re quote by sem "(not sure about G1)"
No, never heard anyone enabling quick-heal in G1. _________________ Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return. |
Fri Feb 10, 2006 10:53 pm |
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Warmskin
Keeper of the Gates
Joined: 16 Jun 2003
Posts: 116
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quote: Originally posted by Sem
In Gothic 2 (not sure about G1) it wasn't in the options menu (you had to turn it on in the GOTHIC.INI), because the developers thought it would ruin the fun.
I don't know how they think about it now, with the new fighting system and interface, but if their opinion hasn't changed there is a possible change that the options is either not in the game at all, or not directly accessible.
Right, this actually was my point, that you *had* to go into the ini file to change it. This makes it definitely the default to *not* have it available. Me personally, I like to use it (only when necessary). The parts that are impassable due to your character not being strong enough are *still* impassable. It just makes some of the fights a little less frustrating when you have to keep going back over and over again to kill something when your HPs are down to nearly nothing and his HPs are also near death. A quick jolt of a potion at this point makes it a more fun game (to me, at least). I realize that everyone has a different way of playing a game and that what is good for me is not always good for someone else. Even though I consider myself an 'old hand' at Gothic, I still prefer the quick heal. I read somewhere on this board that someone has made a difficulty changer for G2 and G2-NotR. I read thru what it does and immediately decided it wasn't for me. It has the potential of making the game way too easy. But, for some people it might be the thing that makes G2 a lot more playable. Many people have complained about the difficulty of G2-NotR. I'm not one of those people. I love the challenge (with the 'H' key enabled). Gothic 1, I liked a lot. But, I finally got a little too frustrated with it (I may still go back to it, someday). Gothic 2 was just right. Just what I wanted, but that included the use of the 'H' key. G2-NotR is near *perfect*. If the 'H' key is not available in G3, I will still buy the game (couldn't help myself ). The more people that this game appeals to, the more the chance for a G4. By no means am I advocating a 'dummying down' of the game. That would kill it. But the option that the designers *gave* me in G2 and NotR make this game just what I want. It's great. ***Your mileage may vary***. |
Sat Feb 11, 2006 4:17 pm |
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