RPGDot Network    
   

 
 
Mythica
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Strange thing with merchant and ore
  View previous topic :: View next topic
RPGDot Forums > Gothic - General

Author Thread
Brak
City Guard
City Guard




Joined: 06 Dec 2001
Posts: 146
Location: Tucson, AZ USA
   

Minor Spoiler for those of you that can't get into the castle of the Old Camp -

I don't know if this is a bug or not, but When talking to the guy that sells swords next to the smithy on the inside of the castle a funny thing happened. I convinced him to sell me a weapon. Then when his inventory opened he had 800 ore...woohoo, I had been selling so much stuff that none of the other merchants had ore for me. So I go to grab ten lockpicks off of him, as soon as I move ten lockpicks off of him his ore amount changes from 800 to 2400, double woohoo! Now I can sell all my armor and the extra swampweed I've been taking from the guys in the swamp. After I had finished, I thought about it...could this be a bug, or perhaps since I bought lockpicks the game figures "hmm he's a thief, maybe he has more than 800 ore worth of stuff to sell". What do you all think? Anyone had anything like this happen before?

_________________
I have a magic toe-nail, I keep it on my foot
Brak
Post Fri Jan 04, 2002 6:25 pm
 View user's profile
PaulDenton
Keeper of the Gates
Keeper of the Gates




Joined: 29 Nov 2001
Posts: 116
Location: Hong Kong, PRC
   

LOL. That thief thing is a good one!
Post Fri Jan 04, 2002 6:35 pm
 View user's profile
Llama
High Emperor
High Emperor




Joined: 11 Oct 2001
Posts: 509
Location: Earth
   

It happens a lot later in the game when merchants have over 10,000 ore on them. It shows 2000 or so until you move something on their inventory, then it changes to the correct ammount.
Post Fri Jan 04, 2002 7:23 pm
 View user's profile
Brak
City Guard
City Guard




Joined: 06 Dec 2001
Posts: 146
Location: Tucson, AZ USA
   

Ah, so it is a bug that it was showing too little ore. Good, so I don't have to feel guilty, thx.

_________________
I have a magic toe-nail, I keep it on my foot
Brak
Post Fri Jan 04, 2002 7:27 pm
 View user's profile
Max Killen
Exalted Potentate
Exalted Potentate




Joined: 04 Dec 2001
Posts: 1112
Location: Why not Minot?
   

Having alot of ore seems like a swell idea. But, to tell you the truth, I can't remember when I bought something with just ore. Ususally I'm trading all the junk that I have collected up until that point. I must have a ton of ore on me now.

Post Fri Jan 04, 2002 7:27 pm
 View user's profile
Brak
City Guard
City Guard




Joined: 06 Dec 2001
Posts: 146
Location: Tucson, AZ USA
   

True for the most part, but there are two things left in the game that I can get only by using ore and they are also the most expensive things I've seen in the game (I'm a Mercenary so armor isn't free for me like it is with the Templars). So it was important for me to find some ore to trade for the multitude of items I have. Now that I have enough for the armor...you are right, I will never need ore again, or so it would seem, I am only in Chapter 2 so who knows what the future holds.

_________________
I have a magic toe-nail, I keep it on my foot
Brak
Post Fri Jan 04, 2002 7:38 pm
 View user's profile
Llama
High Emperor
High Emperor




Joined: 11 Oct 2001
Posts: 509
Location: Earth
   

Trust me, it's not free for the Templars either...
Post Fri Jan 04, 2002 8:07 pm
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 12:55 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.