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Guest
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Not really a big suprise considering ATI's crappy driver history. But it's worth mentioning if you haven't bought it yet.
According to the tech board at Rage3d it does work for the rare user (usually on Win2K), but for the rest of us it generates a scary looking bomb that you're supposed to paste into an email for Xicat. |
Thu Nov 29, 2001 5:08 pm |
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Emion
Village Dweller
Joined: 30 Nov 2001
Posts: 1
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Yes it does. Disable fog. |
Fri Nov 30, 2001 10:22 pm |
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Guest
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Disable fog where? In the game? I can't start the game to disable it.
There's no option in the latest 8500 WinME drivers to "disable fog". |
Fri Nov 30, 2001 11:23 pm |
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Guest
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In powerstrip under performance profiles it shows that fog table is disabled under D3D anyways. It still doesn't work. |
Sat Dec 01, 2001 12:04 am |
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Guest
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under gothic.ini u can disable fog |
Mon Dec 10, 2001 8:41 am |
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Guest
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it's not ati's drivers.. it's gothic's lazy developers.
and disable fog doesn't solve a thing. |
Wed Dec 12, 2001 6:25 am |
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nate240
Eager Tradesman
Joined: 18 Dec 2001
Posts: 27
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It works just fine for me most of the time except for the crashing problems when there are a bunch of creatures in the screen. It automatically disabled fogging for me. I'm running WinXP pro with a retail 8500 @275/275 on a duron @1000 system. |
Wed Dec 19, 2001 7:22 am |
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JemyM
Vault Dweller
Joined: 28 Nov 2001
Posts: 753
Location: Sweden |
Anonymous
---------
ATI Driver's bad performance is no news.
Best Regarsd
JemyM
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Wed Dec 19, 2001 2:22 pm |
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nate240
Eager Tradesman
Joined: 18 Dec 2001
Posts: 27
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I figured out what was causing the crashing on my system, its my damn live value soundcard. I changed the sound type from eax/miles(both crashed) to directsound and havn't crashed since. Oh, I play @1024x768 with full details, and view distance @ 300%, it runs just fine. |
Sat Dec 22, 2001 12:36 am |
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