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Teleport?
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RPGDot Forums > Divinity & Beyond Divinity

Author Thread
Guybrush Threepwood
High Emperor
High Emperor




Joined: 19 Jun 2002
Posts: 500
Location: Oklahoma
Teleport?
   

I'm thinking of playing again and want to try something that'll give me some distance....is teleport all that useful? I played as a survivor before but found sneak to be fairly useless.....I don't care for too much sword swinging as I remember fairly intense fights and having to resort to hit and runs....especially with the orcs and lizards as they ganged up. Also...not asking for spoilers on this last bit....but what is the most effective way of fighting spider riding imps?
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"What are you gonna do? Release the dogs?! Or the bees?! Or dogs with bees in their mouth so that when they bark they shoot bees at you?" - Homer Simpson
Post Fri Jun 13, 2003 7:17 am
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

I found teleport a waste of time. Fireball type spells work well, as do most offensive ones. I didn't find sneak effective either.
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Post Fri Jun 13, 2003 7:57 am
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Lintra
Elf Friend
Elf Friend




Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES
   

Playing a tank type fighter I had no problem with the spider riding imps. In fact I relish it when I actually get to use the whirlwind attack, they drop like flies!

Odd side note, why use the term "drop like flies"? Flies are darned hard to kill one by one let alone in huge batches
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Post Fri Jun 13, 2003 2:50 pm
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Hit 'em with a powerful fly spray and you'll see them DROP!!
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Sat Jun 14, 2003 3:24 am
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