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EQ: New Engine Screens @ EQLoft
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Moriendor
Black Ring Leader
Black Ring Leader




Joined: 19 Jul 2001
Posts: 1306
Location: Germany
EQ: New Engine Screens @ EQLoft
   

UbiSoft let us know that they have updated the European 'EverQuest' website with a few <a href="http://www.eqloft.com/page.php?url=de/Community/Screenshots/040624fhalls.htm" target="_blank">screenshots</a> showing the capabilities of the new and improved 'EverQuest' graphics engine.
Post Mon Jun 28, 2004 7:17 pm
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The zone from which these screenshots were taken is on the live servers. It's a pretty cool little demo zone. You access it via Nedaria's Landing and need an expedition to zone in. To get the expedition talk to a high elf on one of the docs in Nedaria's Landing.

The direction indicator will take you to a cave in Nedaria's Landing where you need to talk to a Taelosian to zone in. The zone is completely safe, with a couple of rooms in which you can kill mobs. The mobs will agro if you attack and are level 65.

Lighting and bump mapping look great on the npc's, however they still have not applied shaders or bump mapping to the water. So its still way behind other games.
Post Mon Jun 28, 2004 7:22 pm
 



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