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Image corruption in the distance:
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RPGDot Forums > Gothic - Troubleshooting

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Deathbliss
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Joined: 09 Aug 2003
Posts: 42
Image corruption in the distance:
   

Here's a pic showing what I'm talking about:
http://dynamic2.gamespy.com/~nucleus/smallfiles/garbledscreen4.zip

Basically I got this with my last card too - an Nvidia that time. This time it's my brand new Radeon 9600XT. I'm running on Windows XP Pro with 512 megs of RAM and every setting I can find with the driver config and Rage 3D set to quality. I was wondering if a fix was around to fix this issue, and if not what settings I should have set to stop it.

Thank you -
- Deathbliss
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Post Mon May 10, 2004 8:00 am
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Wulf
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Joined: 20 Sep 2003
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Location: North/West.England
   

Hey there Deathbliss,

I have studied your pic' and my first impression is that it is o.k. - - - -
I have found in many games, for the "perspective" to fade away into the distance, as the pc-hero is only (normally) dealing with the local vicinity.
however, i must admit that some players like to see the graphical detail almost to infinity, (like i do!). Some older graphics/video cards are not able to do this, your card should have no problems with this (normally, if other p.c settings are o.k)
Have you tried ajusting the visual range setting in the game menu?
At a setting of 300 you should see 2/3 miles into the distance, whereas a setting of say, 40 will give you about 200 metres before "misting".
there are also other ajustments that can be "set" in the Gothic.ini file and there are some info's next to the settings, but rather than too much fiddling,
should you not have much luck, you could try downloading the "Shakeycam"
file which is listed as a mod, i have tried this and the graphical distance is greatly enhanced by default, but, the downside, if i remember correctly, is that highlighted info in the game is "missing"

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Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return.
Post Mon May 10, 2004 10:46 am
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hwfanatic
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Location: Belgrade, Serbia
   

The snapshot looks pretty normal to me... The missing forest top is nothing to be stressed about. It's just that you need to take in account that Gothic engine is quite old, and specific in it's way of displaying enviroment. You will probably understand what I'm talking about if you set the color depth to 16 and walk through a forest - this way you will clearly see that, beyond a certain range, things aren't what they're supposed to be.
Post Mon May 10, 2004 11:34 am
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Gorath
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Joined: 03 Sep 2001
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The screenshot looks normal. Read the FAQ in the cheat guide and search for 'fps patch' if you want to find out how to optimize the game. 400% distance and 60 fps are possible.
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Post Mon May 10, 2004 9:13 pm
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Deathbliss
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No no no...
   

I guess you guys can't see what I was talking about so I will explain... Basically where that village is - the roofs of the houses - there's a broken miror effect going on there. Everything moves and looks like a bunch of broken peices stacked together. If that's normal then I guess I'll just have to deal. But if I can fix it I'd sure love to. Hey and do you have a link to that ShakyCam mod?

Thank you for your replies and help so far -
- Deathbliss
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Post Tue May 11, 2004 4:46 am
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hwfanatic
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That's exactly how it should look... Have you tried my experiment yet?
Post Tue May 11, 2004 8:07 am
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Deathbliss
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Havn't tried it yet - busy getting other things fixed...
   

I'm trying, and failing miserably, to get some method of taking screenshots in-game of Gothic 2 going - but it over-rides somehow both of the programs I've tried. I hate to spoil your fun, but why don't you just tell me what happens -
- Deathbliss
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Post Tue May 11, 2004 9:20 am
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Wulf
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Joined: 20 Sep 2003
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Location: North/West.England
   

Hey there Deathbliss,

I do understand what you mean, it does not show up well in your pic/shot,
the Gothic link on these forums will take you to the shakeycam mod download,
look under, gallery/specials, i'm also not sure if the 1.08k patch (for earlier radeons) may help.
Screenshots in G2? - - pressing keyboard/print will send the screen capture/data to the clipboard, then "save-as"
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Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return.
Post Tue May 11, 2004 10:15 am
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hwfanatic
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It wasn't for the sake of fun, but for the sake of curiosity. You would notice something similar to your current observation, although it is the most extreeme in the woods. You would find out that you are actually standing in a polygon, and the stuff surrounding you seizes to be objects in the far, but rather just sprites splattered on the sides of the polygon.

As for the screenshots, I used SnagIt version 6. It is shareware, though, so you only get to use it for about 20 days.
Post Tue May 11, 2004 10:20 am
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Deathbliss
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Well...
   

I didn't see anything in the FAQ for Gothic that covers increasing the view distance and framerate - did I miss something?

Yes, I know about PrintScreen but it' only a one shot at a time deal. I've tried both Gadwin PrintScreen and Power Grab and neither can take pictures in Gothic 2. Print Screen still works, and the image gets saved to the clipboard. But both programs fail to work. It's highly annoying

I'm kinda tired so if I missed something I apologize. Thank you for your help so far - gonna try that shaley came thing -
- Deathbliss
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Fight the RIAA!

Evolution is just further proof of the fact,
That mankind is willing to believe in anything,
As long as it doesn't have to believe in God.
Post Tue May 11, 2004 12:23 pm
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Wulf
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Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England
   

Just a quick tip re:- screenshots.

As you will know in win/xp, left/ctrl combined with esc' will fetch you out of an application or game (whilst the game is still running) open clipboard and save,
then back into the game, (l/ctrl+esc) then another screenshot and so on and so on. works great for me with no superfluous tsr's running, "a clean machine"
if you know what i mean.
_________________
Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return.
Post Tue May 11, 2004 12:35 pm
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Deathbliss
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Joined: 09 Aug 2003
Posts: 42
Thanks but...
   

I'd much rather take shots in-game without any interruption. I do appreciate the tip though.

Hey and I'm not finding a link to the Shakey Cam mod anywhere...
- Deathbliss
_________________
Fight the RIAA!

Evolution is just further proof of the fact,
That mankind is willing to believe in anything,
As long as it doesn't have to believe in God.
Post Wed May 12, 2004 6:06 am
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Wulf
The Shepherd
The Shepherd




Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England
   

It really is easy to find,

Here's a copy and paste of the page:-

http://newspics.rpgdot.com/galview.php?level=3&sort=&from=0&d2=10&d3=Special&d4=&d5=

I found the garaphics much improved.
_________________
Forever aches my wretched soul, for Chromanin locked in that dark hole, though crypted key i've yet to learn, he knows one day i will return.
Post Wed May 12, 2004 9:03 am
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Deathbliss
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Joined: 09 Aug 2003
Posts: 42
Thanks!
   

I'll start experiemneting with this now!

Thanks again!
- Deathbliss
_________________
Fight the RIAA!

Evolution is just further proof of the fact,
That mankind is willing to believe in anything,
As long as it doesn't have to believe in God.
Post Thu May 13, 2004 2:37 pm
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Gorath
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Joined: 03 Sep 2001
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The UO Screenshot Utility works very well with Gothic. It saves pics as uncompressed .bmp or as .jpg with adjustastable compression rate.

As for the other things ...
"How to improve graphics quality?
Type zhighqualityrender in the console. This sets the viewing distance to 400 and increases some other stuff. Only recommended for fast computers."
This was exactly where I said it could be found, on the FAQ page in the cheat guide.

Unlocking the frame rate is also on my list of things I won´t explain again. As suggested before you should feed the search engine if you want to know how to make the fps patch work.
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Post Mon May 17, 2004 6:39 am
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