RPGDot Network    
   

 
 
Fighting Legends
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
I Know What's Missing From Oblivion!
  View previous topic :: View next topic
RPGDot Forums > Oblivion - General

Author Thread
CodeMan
Village Dweller
Village Dweller




Joined: 11 Jul 2003
Posts: 7
I Know What's Missing From Oblivion!
   

Dual Wield!

We need dual wield. Forget a shield, I want to hit with two weapons. Could it possibly be there and I just haven't found it yet?
Post Tue Apr 11, 2006 3:23 am
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

I think it is not there and I think it would be great. It would however need addition of a Dual Wield skill to make it worth.
Post Tue Apr 11, 2006 6:55 am
 View user's profile
Majnun
Village Leader
Village Leader




Joined: 02 Jun 2004
Posts: 89
   

A (very) limited dual wield mod:

http://www.tessource.net/files/file.php?id=2435

A more expansive (but also very limited) dual wield mod (work in progress):

http://www.elderscrolls.com/forums/index.php?showtopic=360343

The problem with both of these is that they merely reskin a shield into a sword. So in reality you are still using a Sword & Shield...it just looks like 2 swords. And no, you can't attack with it.

I wouldn't bother with either of these mods just yet (except maybe to see how it looks). Neither will be "true" dual wielding but they are a (small) step in the right direction.

And like Danicek said, it would need a skill associated with it as well. I remember reading that we won't be able to add new skills using the editor so I dunno how flexible the system is. Might be possible for someone to redo an existing skill though. Maybe make 3 versions of the .esp file, 1 that replaces each of the melee skills with Dual Wield skill. That way it would work with all weapons (potentially).

Of course that's all just dreaming since I don't even know if it's possible. But if it is possible you can be sure someone will make it work eventually.
Post Tue Apr 11, 2006 8:30 am
 View user's profile
Carpathic
Eager Tradesman
Eager Tradesman




Joined: 12 Feb 2005
Posts: 31
Location: Kitchener, Ontario
   

I don't know why everyone always wants dual-wield in a game -- except perhaps for the extra damage. If there is to be a dual-wield there should be some significant disadvantages for its use. (though I am the first to admit, dual-wield certainly looks tres cool...)
_________________
The biggest rocks are but grains of sand to an ocean.
Post Mon Apr 17, 2006 1:28 pm
 View user's profile



All times are GMT.
The time now is Sun Apr 07, 2019 10:26 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.