RPGDot Network    
   

 
 
Vaishvanara
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Black Isle Studios: John Deiley Interview @ Gamebanshee
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Black Isle Studios: John Deiley Interview @ Gamebanshee
   

Gamebanshee has posted a pretty detailed <a href="http://www.gamebanshee.com/interviews/johndeiley1.php" target="_blank">interview</a> with ex-Black Islander, John Deiley. It covers a wide range of territory including some story details on Fallout 3. With so many snips to choose from, here's a little clip on Baldurs Gate 3:<blockquote><em>GB: As with Fallout 3, Baldur's Gate 3 may or may not ever exist. Can you tell us what the concept and background was behind the game? Was it going to be a continuation of the "Child of Bhaal" saga, or something altogether different?
<br>
<br>John: It had little to do with the original Baldur's Gate series. It was a beautiful story of the player, who happened to be in the wrong place at the wrong time and finds himself wrapped in a web of intrigue, lies, and mysteries.
<br>
<br>I know that's very vague, but that's where I'm going to leave it. Baldur's Gate 3 was the child of Josh Sawyer, whom I respect very much. He put his heart and soul into the design of that game and its cancellation left a deep wound. If there is anything more to say about it, I leave it to him.</em></blockquote>
Post Wed Jan 07, 2004 2:35 am
 View user's profile
Ammon777
Warrior for Heaven
Warrior for Heaven




Joined: 20 Apr 2002
Posts: 2011
Location: United States
   

Post Wed Jan 07, 2004 2:35 am
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

What a loss to the world of gaming. Those two games would have been awesome. Interplay really deserves to fold; it has no business acumen at all.
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Wed Jan 07, 2004 7:15 am
 View user's profile
Garrett
 
 




Joined: 13 Jul 2001
Posts: 74
Location: Munich, Germany
   

*sigh* yes, it is hard to let go really. but let's rejoice about other new titles that will announced shortly by obsidian and bioware!

oh, and corwin, there is a nasty red x instead of whatever image should have been there
Post Wed Jan 07, 2004 7:24 am
 View user's profile
Arma
Mysterious Lady
Mysterious Lady




Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell
   

quote:
Originally posted by corwin
What a loss to the world of gaming. Those two games would have been awesome. Interplay really deserves to fold; it has no business acumen at all.

You mean 3 games? I think that TORN would have been an awesome game too. I was depressed for maybe a whole month after I heard it was canned.
Post Wed Jan 07, 2004 12:11 pm
 View user's profile
the mighty stamar
High Emperor
High Emperor




Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county
   

What retard decided that baldurs gate 3 wouldnt make money?

Thats just strange and out there.

Baldurs gate in its twenty somethingth release pays all the bills at interplay today more than five years later.

That is sort of like cancelling the next star wars movie.

Go ahead and look at the rpgdot list of 100 or whatever rpgs. None of them sold as many copies as baldurs gate. What else do you need to make a game but the highest sales possible? What sort of better idea do you have?

Where can I go buy the rights to make baldurs gate 3? Ill find investers that day. Ill be rich! muhahah!
Post Thu Jan 08, 2004 5:18 am
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Interplay LOST the rights to make BG3. It's all tied up in legalities. Sure they made some stupid decisions concerning those rights, but it wasn't that they didn't want to make the game.
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Thu Jan 08, 2004 11:11 pm
 View user's profile



All times are GMT.
The time now is Fri Apr 12, 2019 11:16 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.