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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
And after we've pointed several people to your earlier opinions.... I think it might come down to how you plan to play the game- a "warrior heavy" party will probably not benefit from XP mongering while a "magic heavy" party might find life much easier. Would you agree with that thought, Max? |
Wed May 08, 2002 11:25 pm |
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Max Killen
Exalted Potentate
Joined: 04 Dec 2001
Posts: 1112
Location: Why not Minot? |
Dracon Fighter
Mook Bard
Mook Ranger
Elf Mage
Rawluf Priest
Farie Gadeteer
As you can see I have a very "vanila" party. My latest flip-flop on my earlier opinion was for my Priest and Mage. Their spell-casting abilities make all the difference in the world. On the other hand, if I hadn't lingered in the monastery, building up level upon level to my characters, I would {b]not[/b] need to cast heal all every turn my priest gets. I could meet monsters at a more fightable level so all my party members could participate in the battles. This is not the case now. They is something in the mechanics of the game that puts monsters of higher levels against you. If you progress in the game at the required times, then the monsters are at par or slightly higher than you, on the other hand, if you level up to extremes, then the monsters are at a much higher level than you. Sure, there a some fights that I can win easily; but then again, there are a lot of fights that I have to run away from.
I have to many hours invested in this game. If I were to do it again, I would probably advance with the game instead of staying in the monastery. I would not have a Bard, at least not with a Gadgeteer |
Thu May 09, 2002 12:03 am |
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Bilbo
High Emperor
Joined: 12 Mar 2002
Posts: 1620
Location: New York |
Please don't think I'm crazy, but I just came up with a new theory that's very counterintuitive.
I want to disagree with Dteowner a little bit where you focused on having higher level spellcasters before advancing out far into the game. It's been pointed out in a bunch of places here that it is important to have your spellcasters cast as much as possible just to improve their skills. Following that further, it's not so much the level factor, as it is the stats like divinity/alchemy/etc. and the air/earth/etc. realm skills. ( Yes, I know you need the higher levels to learn the better spells, but just let me finish my thought.) So you would want to level your characters slower, so they're more proficient at lower levels, to beat the autoleveling factor! Then, as you level up naturally, you get the better spells and can already cast them at higher levels when you start facing the tougher monsters. _________________ The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth= |
Thu May 09, 2002 12:42 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
A valid point. Of course, you might still be crazy....
I remember bits of a thread long ago where someone decided not to level up one character of their party at all. Their theory was that the random monster generation was based on the lowest character level rather than the average party level. He seemed convinced that this worked to give him easier fights.
Allow me to modify my statement a bit- rather than calling it "XP mongering" (which sort of implies that the levels themselves are important), I should probably say "combat mongering". I think you are probably correct that the skills are more critical than level in the big picture. With the party I finished the game with, I often used lower level spells anyway (at power 7, of course), so even that argument for levelling falls apart. My "theory" can probably be simplified to say that gamers that prefer magic to steel might be served by "finding" as many fights as possible early in the game, while the barbarians amongst us (I generally use my casters for effects rather than damage) might find it easier to fight the critters "as scripted". |
Thu May 09, 2002 1:37 am |
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Bilbo
High Emperor
Joined: 12 Mar 2002
Posts: 1620
Location: New York |
No "might" about it. I am crazy. I just don't want people to think I am. _________________ The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth= |
Thu May 09, 2002 12:55 pm |
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