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Game Glitch, any way to fix?
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RPGDot Forums > Wizardry 8

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psyborg
Head Merchant
Head Merchant




Joined: 20 Mar 2002
Posts: 68
Location: Rochester, NY
   

I'm in the Rattkin part of Trynton, doing the pest extermination mission...I just entered this guy Milano's cabin, and I stepped over something to search the corner of the room, and now I'm blocked from moving anywhere, I'm completely stuck. Is there a no clipping code or something? My last save before that is about a day before in gametime, so I'd like to be able to free myself.

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-Psyborg
"Listen to the music, not the song." -Kosh
Post Tue Apr 09, 2002 6:56 am
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

I know about only one way how to active no cliping.
You must download trainer here and then follow instructions.

You will find that:
G - No Clipping

P. S.: very interesting cheat enabled with this trainer is ctrl+shift+d witch according manual to this trainer crashes the system .
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Moderator of Wiz 8, General CRPG and Roleplaying forums.

[ This Message was edited by: Danicek on 2002-04-09 02:15 ]
Post Tue Apr 09, 2002 7:12 am
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psyborg
Head Merchant
Head Merchant




Joined: 20 Mar 2002
Posts: 68
Location: Rochester, NY
   

That doesn't work. :/ I don't know why...
I start the trainer, load the game, it says that the cheats ARE enabled..with the green light...but, it goes directly to the ending "This is no time for a slow PC" screen and then exits. Same thing happens if I load game first and then ALT-TAB and THEN load the trainer. Must be version incompatibilities. I'll have to reload my last save. Thanks for the help though.

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-Psyborg
"Listen to the music, not the song." -Kosh
Post Tue Apr 09, 2002 1:26 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Yes, it was just try.
This trainer is really strange. It has many undescribed functions and described functions often doesnt work properly.

I hope you will have better luck with other solution.
Post Tue Apr 09, 2002 1:32 pm
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Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

This can also happen elsewhere - it happened to me in the Mt. Gigas upper caves. I have no solution. Best suggestion is to save often so that if it does happen you don't lose too much.
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Post Thu Apr 18, 2002 1:08 am
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Actually that is a result of the patch.

The patches did include code to cause the auto-exit if it detects that trainer running .
Post Fri Apr 19, 2002 6:43 pm
 
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:
Originally posted by Anonymous
Actually that is a result of the patch.

The patches did include code to cause the auto-exit if it detects that trainer running .


Thanks for info, I did not know this.
Post Fri Apr 19, 2002 6:52 pm
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psyborg
Head Merchant
Head Merchant




Joined: 20 Mar 2002
Posts: 68
Location: Rochester, NY
   

quote:
Originally posted by Anonymous
Actually that is a result of the patch.

The patches did include code to cause the auto-exit if it detects that trainer running .


Thanks for that info...I was wondering why it did that. That sucks though, trainers are alright for a few purposes. Fixing and evading game bugs is a VERY good purpose. And, I love going through games after I've beat them and just "breaking" the game and getting all powerful. And, I suppose they CALL them "trainers" because you can kinda take out the challenge to learn the game, hence "train."
_________________
-Psyborg
"Listen to the music, not the song." -Kosh
Post Sat Apr 20, 2002 2:47 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Yes, psyborg it is true, but there is other thing:

trainers usually unlock undocumented funcions and "not optimalized" options. And then Sir-Tech recieve many "help needed" mails, just because trainers made game less stabily and resurect several bugs.
Post Sat Apr 20, 2002 2:59 pm
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