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E3 Day 2 Wrap @ Gamers with Jobs
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Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
E3 Day 2 Wrap @ Gamers with Jobs
   

Gamers with Jobs has a lengthy E3 <a href="http://www.gamerswithjobs.com/node/24241" target="_blank">Day 2</a> wrap-up with brief coverage of over 20 titles. Of interest to our sites are Guild Wars (new campaign), Tabula Rasa, Dungeon Runners, Mass Effect, Neverwinter Nights 2, World of Warcraft: Burning Crusade, Gothic 3 and Age of Conan. Each game generally only gets a paragraph or two but you can rely on GwJ to bypass some of the hype where possible. Here's the Gothic 3 entry:<blockquote><em>I was frantic to see Gothic 3 in action after last year’s poor showing and I wasn’t disappointed. As a fan of Gothic 2, my questions mainly centered around making sure all of the annoying things were out and the good aspects were enhanced. The inventory is now mouse driven with different sections for item types, even in placeholder form it’s vastly improved. Combat is handled with the mouse while the keyboard handles movement and spell selection, I’m not sure if people who liked the pure keyboard approach will be accommodated. Currently the left mouse button is one type of swing and right mouse button is another, you can combine them to do different moves and combos. Timing is still a factor when in combat, which is good. <br> <br>Everything you expect in a Gothic game is here, only with better graphics, an even bigger world and a completely different continent to explore. You play as the same guy as the last two games and you will start from scratch once again. No word on how they’re going to explain how he lost all his skills this time. Maybe he gets hit in the head with a rock or something. Gothic fans should be pleased if performance is good and the final release isn’t too buggy.</em></blockquote>
Post Fri May 12, 2006 9:31 am
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"Gothic fans should be pleased if performance is good and the final release isn’t too buggy."

Argh, what did he mean by that? Is the game running like crap at E3 or what.... hope it won't be another Oblivion when it's released.
Post Fri May 12, 2006 9:34 am
 
Lucky Day
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It sounds like the controls have been improved. If that's the case I might actually be interested this time.
Post Fri May 12, 2006 6:43 pm
 
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quote:
Originally posted by Anonymous
"Gothic fans should be pleased if performance is good and the final release isn’t too buggy."

Argh, what did he mean by that? Is the game running like crap at E3 or what.... hope it won't be another Oblivion when it's released.


Don't even try to fool yourself. Read this article especially the answer to Q.3. However, if Michael McCarthy stays true to what he says, what the player experiences in Troika game, should be interrupted by a couple of bugs since the player doesn't experience their ideas directly or what the game is supposed to be. It seems that more freedom and complexities mean more time and bugs. Then again, generally speaking, PC gamers are more tolerant to bugs. If you like the style of Gothic series, you may need to show some tolerance and/or just keep your fingers crossed. At least, judging from what we saw, the developing team seems to have taken a different path from the path Oblivion team took but it is just that we are not living in a perfect world.
Post Fri May 12, 2006 9:30 pm
 



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