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GII English version official release date: Q 2/2003
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RPGDot Forums > Gothic 2 General

Author Thread
Irf
High Emperor
High Emperor




Joined: 18 Jul 2002
Posts: 1032
Location: England
   

Why not? because we want Gothic 2 now, not in several yrs time when everyone has broadband. Even with broadband, gothic 2 is over 1 Gb, wso it would still be a long download. And besides, its nice to go and buy a game in nice lovely box.
Post Fri Mar 28, 2003 11:39 am
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Ricky
Keeper of the Gates
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Joined: 12 Mar 2003
Posts: 104
Location: Denmark
   

Because im damned tired of online manuals ... I want a manual with pages printed on paper since the online manual requires both internet, registration and money ... So id rather go and buy a fine little box filled with cd's, manuals and alot of extra material than to download it from the internet and then burn it on a cd. It aint a bad idea about the downloading of the game but still i will prefer to buy it in a box !!!
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Post Fri Mar 28, 2003 12:31 pm
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Jaz
Late Night Spook
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Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

I like to have things to keep, too (as opposed to downloads), but since I never look into a manual unless I absolutely have to I'd be fine with a non-paper manual.
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Post Fri Mar 28, 2003 12:45 pm
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kyrill
Village Dweller
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Joined: 20 May 2002
Posts: 24
Location: NL
   

I like to have things too, tangible in a box for instance. Most software that is for sale and downloadable is also on cd, mostly with some xtra costs involved.
However > 1GByte downloads is future.
My point is that websites like Amazon can replace the difficult logistics etc of cumbersome publishers that struggle and therefore withold a beautiful game like Gothic 2
Post Fri Mar 28, 2003 8:22 pm
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Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

naah to download a game is somthing else but to buy it from store in a box and with all the extra stuff and pictures with Gothic hell yes thats much better even when u played it over and over again u can put the box on a shelve and later maybe in many years u can tell some good friend that this was one of the best games in that or that year
Post Fri Mar 28, 2003 8:44 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
Re: new media "shopping"
   

quote:
Originally posted by kyrill
I will have my contacts with one manyfacturer to print the cd's and to make the boxes and no paper documents but a pdf file on the cd. This way the game outside my little country, will not be sold in shops. In the future my game can be downloaded when the majority of my market will have broadband>5MBytes/s
Why not?


Simple. The retail market is still responsible for 90% of the game business volume. Most purchases are done by affect buyers. Without shelf space you cut out this whole segment.
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Post Sat Mar 29, 2003 1:07 am
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

Financing is another issue. Direct downloads may well be part of the future but publishers will still exist. Is Amazon going to pay for the development of the game like publishers often do? Without publishers, very few small development houses have the finances for a 3 year development cycle with no income.
Post Sat Mar 29, 2003 6:32 am
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Toaster
Bread Alert
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Joined: 27 Jan 2003
Posts: 5475
Location: Sweden
   

I saw the official release date was changed to Q2. That wasn't a surprise. I think it will be out in may, and that is Q2. I skipped my Q1 hopes a long time ago. BTW, has it gone gold yet?
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Post Sat Mar 29, 2003 11:43 am
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Nordic Barbarian
Eager Tradesman
Eager Tradesman




Joined: 02 Feb 2003
Posts: 36
Location: Bucharest, Romania
   

I swear, if Jowood waits any longer i'll be a full grown barbarian.
What will happen next?
Well, i'll call my buddy Schwarzenegger and kick some Jowood butt, after saving Gothic 2 of course!!
At least the world will be thankfull.....
Post Sat Mar 29, 2003 11:56 am
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Evil Timmy
Eager Tradesman
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Joined: 14 Jan 2003
Posts: 46
   

A system like Valve's Steam would work; however, the Internet needs to develop a bit beyond its current status for it to become a really viable method of distribution. I'm on a 10Mbit home line that costs US$25/mo (God, I love Hong Kong), so for me, a 1GB game is roughly ten minutes of download time. When more of the world gets connections like that, I can see how people would love it, as they could be playing a game within half an hour of its release and not have to worry about patches (game servers would automatically download purchased games, and patch them when they're not being played). And developers can kill off piracy by and large, since connections of that speed are always on, so they can do a CD key check a la Half-Life or Battlefield 1942, but leave a grace period if you want to play but your network segment is down (IE you have to check the game in at least once a week). It's really the Internet that's holding it back; maybe if ISPs would sign agreements with publishers to host the files on their internal servers, it would be viable now; it wouldn't cost the ISP a whole lot because they're sending the data only over their network and wouldn't have to pay others for massive chunks of bandwidth.
Post Sat Mar 29, 2003 12:00 pm
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Jaz
Late Night Spook
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Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

quote:
Originally posted by Toaster
BTW, has it gone gold yet?

No announcement has been made yet.
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Post Sat Mar 29, 2003 1:14 pm
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Lysander
Protector of the Realm
Protector of the Realm




Joined: 09 Apr 2002
Posts: 265
   

Quoting myself from a different thread:

Software copy protection is the wrong solution to the problem. Copy protection hurts only the paying customers who take a performance hit and have to pay for the protection (usually licensed). There is no copy protection that has/can not be broken.

The music and game industry are in the same situation. They are both still doing business the old fashioned way. They need to update. There's always going to be piracy, but you can minimize it.

For example, they could sell games by the chapter for, say, $10 a chapter (perhaps with the first chapter free), so that gamers would be more willing to give the games a shot, especially lesser known games (such as Gothic 2 in the US), since if you don't like it, you're only out $10 instead of $50.

They could also have the chapters available for download for cheaper, maybe $5 (because there's no overhead for manual printing&materials, box printing&materials, shipping, retailer markup, duplication, etc). If PB did this, we would be playing Gothic 2 now.
Post Sun Mar 30, 2003 9:19 am
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kyrill
Village Dweller
Village Dweller




Joined: 20 May 2002
Posts: 24
Location: NL
   

quote:
Originally posted by Dhruin
Financing is another issue. Direct downloads may well be part of the future but publishers will still exist. Is Amazon going to pay for the development of the game like publishers often do? Without publishers, very few small development houses have the finances for a 3 year development cycle with no income.


A valid and sad point. I only suggested amazon to replace the logistics only. We see how much trouble Jo Wood has in this regard.

The alternative is what happens to Gothic 2 now.

Gorath: buying retail is historically driven. If Gothic 2 is known via web- and magazines reviews and mouth to mouth, but is not on the shelves AND can be bought via Amazon.com, people will buy it thru the internet.
At least I would, like you would, like he will

The crux of selling this way, it must be reviewed very well, it must be special, or the game developpers are very well known already for their previous efforts.
Post Sun Mar 30, 2003 9:47 am
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
   

Maybe you will like the Gold Edition with G2 plus Add-on; ready by Christmas 2003?

Have you not figured out real reason by now?

They did get, who was that Inforgames, to market it?

It did sell well in Germany...makes you wonder what is up.

Maybe we should send inspector Blix in to see what is wrong...
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Post Sun Mar 30, 2003 2:00 pm
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XeroX
The MasterCopy
The MasterCopy




Joined: 13 Dec 2001
Posts: 7125
Location: The Netherlands
   




At this point a can only laugh about the release date


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Post Sun Mar 30, 2003 2:16 pm
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