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Grimoire-Beta Test Updates
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RPGDot Forums > CRPGs General

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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Nothing yet, we're still waiting for the patch. The scripting problems are annoying, rather than devastating. It's more a question of making sure they don't break essential quests. Let me give you an example. When you complete a quest for a particular NPC, you get a special reward which you need for something else. However, if you buy and sell with this NPC before completing the quest, the scripting overwrites his old inventory with a new one and deletes the critical reward when it does so. Only playtesting discovered this scripting bug.
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Post Fri Aug 12, 2005 11:10 pm
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donald_s
Village Dweller
Village Dweller




Joined: 20 Jul 2005
Posts: 6
   

Here is an update by Corwin from the Grimoire page as of a few days ago:

"Not much is happening while Cleve works on the bugs. He's been busy with RL work, but is still working steadily on fixing everything!! We'll let you all know or he will just as soon as there's news!!"

Also Cleve sounds pretty snowed under right now with multiple projects. I'd say that means check back in a month or so. Also it seems Grimoire probably won't be delivered this year. Maybe before spring? We'll see.

Donald
Post Sun Aug 28, 2005 11:39 pm
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dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

quote:
Originally posted by donald_s
I'd say that means check back in a month or so. Also it seems Grimoire probably won't be delivered this year. Maybe before spring? We'll see.

Donald
Not sure I'd give up on a Christmas release just yet. Probably safe to assume it won't be much before that, though (IMO).
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Post Mon Aug 29, 2005 12:47 am
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Cleve has just posted an short update for the Beta testers. Basically, since the biggest single hassles involved NPC scripting, he has decided to port them all to another, but very similar scripting language. He expects that to be finished in about 2 more days. He hopes this solves nearly all the major bugs. I'll update this again once more is known.
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If God said it, then that settles it!

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Post Thu Sep 01, 2005 12:37 pm
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Nukester
Head Merchant
Head Merchant




Joined: 03 Nov 2002
Posts: 52
   

So how's things going ? Did the new scripting language work out ok, and did it squash the major bugs ? The last post said that should happen in a couple of days, but its been 20+ days now with no updates.

Is there still any chance this thing will see the light of day this year ?
Post Mon Sep 26, 2005 7:57 pm
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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

The new NPC scripting language is going well. Most of the NPCs have been updated, as best as I can tell.

Cleve told us that he was presented with a contract programming job. Since it's always nice to make a buck or two in order to better pay the bills, he took the assignment. That means that Grimoire has gotten bumped into second place until the paying job is done.

My personal opinion--and it's strictly my opinion, folks--is that the odds of seeing Grimoire by Christmas (which I've been predicting for a while now) have dropped from 75/25 to about 50/50.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Tue Sep 27, 2005 1:56 am
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Phoonzang
Village Dweller
Village Dweller




Joined: 30 Sep 2005
Posts: 1
The graveyard
   

It's funny how there's more information about the status of the game here than there is on the game's webpage itself.
Post Fri Sep 30, 2005 1:34 am
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Several people from here are Beta testers for the game so we have inside information. We naturally share that here.
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If God said it, then that settles it!

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Post Fri Sep 30, 2005 6:33 am
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donald_s
Village Dweller
Village Dweller




Joined: 20 Jul 2005
Posts: 6
   

Corwin, have you guys heard anything from Cleve? I know he's busy with life stuff, but has Grimoire grinded to a complete halt? Are we back to waiting many years? Is Grimoire back in the Vaporware category again?

Thanks.

Donald
Post Fri Dec 23, 2005 5:41 pm
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Currently I have no news. However, I'm overseas at the moment, but once I return, I'll phone Cleve and ask him what is happening!!
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If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Sat Dec 24, 2005 1:58 am
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Nukester
Head Merchant
Head Merchant




Joined: 03 Nov 2002
Posts: 52
   

quote:
Originally posted by dteowner
My personal opinion--and it's strictly my opinion, folks--is that the odds of seeing Grimoire by Christmas (which I've been predicting for a while now) have dropped from 75/25 to about 50/50.


Well, looks like its actually 0/100 once again. This game should never be discussed again
Post Sat Dec 24, 2005 5:24 pm
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