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RPG Roundtable #2, Part 3 @ RPG Vault
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Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
RPG Roundtable #2, Part 3 @ RPG Vault
   

RPG Vault continues their <a href="http://rpgvault.ign.com/articles/450/450553p1.html" target="_blank">RPG Roundtable</a> series with some well-known developers returning to discuss character development. Present this time are Chris Avellone (Obsidian Entertainment), Jeff Vogel (Spiderweb), Alexander Mishulin (Silent Storm, Nival), Steve Wartofsky (Dungeon Siege 2, Gas Powered Games), Kai Rosenkranz (Piranha Bytes) and Mike Gallo (SWG, LucasArts). Jeff Vogel's answers always get me:<blockquote><em>Though, I feel the need to point out, I already play a highly immersive RPG where I interact with fully believable people. It's called EverQuest. When I chat-chat with a couple dozen actual humans about how much the new Matrix movies suck while we're setting up the heal chain to kill Interchangeable Dragon #37, I feel immersed. I know I am interacting with real, complicated characters. And I am happy.</em></blockquote>
Post Sat Sep 20, 2003 8:44 am
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Now theres a real role-player for you.Time and time again I'm reminded just how lucky I was to have lived a real life for the better part of my life before I involved myself with Nerdsville!Don't get me wrong,I'm quite happy to have moved here at this stage of my life but I do think that one should stay away from here until their about 40.
Post Sat Sep 20, 2003 8:50 am
 
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

I don't think I've ever read a comment from Jeff Vogel without scratching my head. For me, that scenario would kill any immersion...but each to his own. He also seems to consistently describe exactly what he doesn't design himself.
Post Sat Sep 20, 2003 11:42 pm
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hehehe,I was being sarcastic...sry should of put a smiley.
Post Sun Sep 21, 2003 8:57 am
 
Barghest
Head Merchant
Head Merchant




Joined: 23 May 2003
Posts: 70
Location: How in hell do I know?
Yuck
   

MMORPG = Glorified chat rooms

&

They are bloody addicitive too.
Post Sun Sep 21, 2003 2:05 pm
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