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PLUGIN: Underground Telvanni City
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RPGDot Forums > Morrowind - General

Author Thread
Daedric Gerard
Village Dweller
Village Dweller




Joined: 27 Nov 2002
Posts: 3
Location: Melbourne, Australia
PLUGIN: Underground Telvanni City
   

I've just began to construct a mini telvanni city Tel Underdeep (working title)completely underground with heavy use of plantlife to keep up the theme.
Once the entrance is complete i plan to build a market cave, manor cave, residential cave and an area for guilds/factions.
I currently plan to include three manors which are families of House Telvanni and they each follow a certain elemental magic (fire, ice, lightning) and various quests related to them as well as Tel Underdeep faction quests.

This post is just as an ideas request for quests, storyline and even a better name

Here are some screenshots of the first area the entrance cave

http://www.picturetrail.com/gallery/view?p=999&gid=1394984&uid=791022&members=1

Cheers
_________________
I slice therefore i am
Post Wed Nov 27, 2002 2:31 am
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cfmdobbie
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 1859
Location: London, England
Nice!
   

Hey, looks good!

I find glowing mushrooms are an excellent way to light up an underground cavern. A large cavern with lots of criss-crossing walkways would be pretty spectacular. You'll definitely need a jail area with various kidnapped members of Hlaalu and Redoran (and Dres and Indoril if you feel bold). Lots of trapped doors (if *I* were a wizard I wouldn't trust a mechanical lock...). Naturally, an Enchanter and an Alchemist. Don't leave any Alchemy gear lying around to be stolen - anything above Journeyman anyway.

Quests: A mad old crone who's after the soul of a Small Slaughterfish in a gem. How about doing quests and being paid in Soul Gems instead of money?

As for plot ideas, how about one of the families is experimenting more and more with daedra, with the intention of destroying the other two families? Summoned Daedra locked away in the bowels of their manor, a summoning room etc. Sounds very Telvanni to me.
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Charlie Dobbie
=Member of The Nonflamers' Guild=
=Moderator of the Morrowind/Oblivion Forums=
Post Wed Nov 27, 2002 1:39 pm
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Daedric Gerard
Village Dweller
Village Dweller




Joined: 27 Nov 2002
Posts: 3
Location: Melbourne, Australia
Story Points
   

Ive scrapped link to the telvanni house as it will prevenet non-magic
players from rising up in the ranks of the families, The story so far....

The Daedra Mephala created the city and evry few hundred years selects a worthy ruling party. This happen to be that time and the player will be doing quests to make the families more worthy of the rulership as well elimination of the competition

However the telvanni housing scheme seems most suited to the caves system but i cant seem to make the caves dark enough so only alternate lights are used
_________________
I slice therefore i am
Post Thu Nov 28, 2002 12:45 pm
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Daedric Gerard
Village Dweller
Village Dweller




Joined: 27 Nov 2002
Posts: 3
Location: Melbourne, Australia
New Screenshots
   

Here ar the updated screenshots of my entrane cavern and the market cavern

Entrance:
http://www.picturetrail.com/gallery/view?p=999&gid=1394984&uid=791022&members=1

Market:
http://www.picturetrail.com/gallery/view?p=999&gid=1405335&uid=791022&members=1
_________________
I slice therefore i am
Post Sat Nov 30, 2002 6:56 am
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FireAnt
Noble Knight
Noble Knight




Joined: 15 May 2002
Posts: 212
   

Looking good
Post Sat Nov 30, 2002 7:56 am
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