RPGDot Network    
   

 
 
Etrom
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Oh No too Funny!
  View previous topic :: View next topic
RPGDot Forums > Oblivion - General

Author Thread
ToddMcF2002
Leader of the Senate
Leader of the Senate




Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
Oh No too Funny!
   

This is pretty sick and twisted but its too damn funny.

My brother is playing Oblivion too and he was testing to see if you could dispose of bodies in the lake outside the sewer at the beginning of the game. Don't ya know apparently bodies float.

So... he had decided to leave a calling card. He has been killing bandits and dumping their naked bodies in the lake face down and shooting a single arrow in their a$$. The whole lake is floating with bodies now - each with an arrow sticking strait up like a macarbe sailboat.

He says he's been rolling the bodies to the lake from all around the region. Rolling them down hills like logs using the physics engine. He says "Hey they were all bad."

I was laughing to tears when I heard this.

Really its a testiment to Oblivion's flexibility. Wan't to play nut job assassin and leave a calling card? Apparently you can!
_________________
"For Innos!"
Post Fri Mar 24, 2006 2:44 pm
 View user's profile
Tjvelcro
Village Dweller
Village Dweller




Joined: 22 Mar 2006
Posts: 16
   

How did he move the bodies?

Tjvelcro
Post Fri Mar 24, 2006 2:50 pm
 View user's profile
ToddMcF2002
Leader of the Senate
Leader of the Senate




Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
   

Good question. Somehow he's rolling them. I'm not sure if he's dragging them too. I'll find out!


_________________
"For Innos!"
Post Fri Mar 24, 2006 3:12 pm
 View user's profile
ToddMcF2002
Leader of the Senate
Leader of the Senate




Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
   

He says "my preferred method..." he's using the "Z" key (grab) to grab them by the best limb to get them into a roll and let the physics engine to do the rest of work.

Apparently his character has enough strength to pick up a corse by the head and get it almost into a standing position.

He's calling himself the "ass-assasin".
_________________
"For Innos!"
Post Fri Mar 24, 2006 3:21 pm
 View user's profile
Tjvelcro
Village Dweller
Village Dweller




Joined: 22 Mar 2006
Posts: 16
   

"Z" key? grab? I didn't know that did anything, better check it out later! Thanks!

Tjvelcro
Post Fri Mar 24, 2006 3:45 pm
 View user's profile
ToddMcF2002
Leader of the Senate
Leader of the Senate




Joined: 10 Jan 2005
Posts: 317
Location: Boston MA
   

I've got to hand it to Oblivion. I thought Morrowind suffered a bit from being too open ended and the main plot was pretty lacking. But in Oblivion the plot seems alot stronger and at the same time the level of freedom here is even greater.

As much as I love the Gothic series Oblivion is gaining ground big time. In fact, not since Gothic 2 have I had this much fun. Although *I'm* playing a Crusader and keeping things on the up and up myself
_________________
"For Innos!"
Post Fri Mar 24, 2006 4:17 pm
 View user's profile
cfmdobbie
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 1859
Location: London, England
   

Yes, it took me a while before I spotted the Z key - good fun once you get the hang of it!

I don't know if it's my imagination, but it seems to be easier to drag rats around if you grab them by their tails?
_________________
Charlie Dobbie
=Member of The Nonflamers' Guild=
=Moderator of the Morrowind/Oblivion Forums=
Post Sat Mar 25, 2006 6:57 pm
 View user's profile
Dark Pheonix
Village Dweller
Village Dweller




Joined: 07 Apr 2006
Posts: 4
Location: South Africa
   

Yea, and skeletons also seem easy to move. does your strength actually affect how you can move things?
_________________
From flakes of gold...
Post Fri Apr 07, 2006 1:31 pm
 View user's profile
Swordplayer
City Guard
City Guard




Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

It does but the weight of what corpses are carring makes it harder to lift them.

My friend found that for me after he but two bandits in a very.........dirty position. (It makes me ask can you cross breed a khajit and an orc? You can ignore this question i'm just a maniac with issues.
_________________
Hooray for long haired weirdos!!!
Post Thu Apr 13, 2006 9:21 pm
 View user's profile
sauron38
Rara Avis
Rara Avis




Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum
   

Z is fiarly handy for making a distraction, too. You can, for example, carry a couple worthless cups/dishes and drop one when you need the attention of someone inside a house to go elsewhere (ie, while sneaking). Then use the Z key to pick it up and huck it away from you. In my experience, sometimes the AI will pick up on the sound and go to investigate, allowing you to bypass them.
_________________
Make good choices.
Post Thu Apr 13, 2006 10:17 pm
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

@Sauron

This seems to be really good idea. It didn't come to my mind to try this Splinter cell-like approach in RPG like Oblivion :].
Post Fri Apr 14, 2006 7:23 am
 View user's profile
Swordplayer
City Guard
City Guard




Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

I use it to leave a note when i kill someone... i mean assassinate by lying them flat on their back naked with an arrow in their head.
_________________
Hooray for long haired weirdos!!!
Post Fri Apr 14, 2006 6:18 pm
 View user's profile
Swordplayer
City Guard
City Guard




Joined: 26 May 2005
Posts: 140
Location: England, Manchester
   

Just remembered that you can also pick up items and throw them into traps to trigger them.
_________________
Hooray for long haired weirdos!!!
Post Fri Apr 14, 2006 6:19 pm
 View user's profile
weirdo2590
Protector of the Realm
Protector of the Realm




Joined: 09 Jun 2005
Posts: 251
Location: Look behind you
   

ah the z key where would we be without it I remember on a quest for the mage guild i had to clear out a cavern of zombies to find this guy, I decided it would be funny to make a mound of zombies and did so (there was about 15 of them) and later when coming back through the cavern rescued guy in hand the idiot walked straight through the pile scaterring broken zommbies across the floor.
Now thats using physics for fun
_________________
# It's a badger, badger, badger, badger, badger, badger badger, badger, badger, badger, badger,badger.
Mushrom, Mushroom.....#
Post Sat Apr 15, 2006 10:55 am
 View user's profile
pink-hippo
Counselor of the King
Counselor of the King




Joined: 21 Apr 2005
Posts: 351
Location: Val's hairy legs
   

Heh, throwing corpses on the water then "practising" your marksmanship on them... That's was quite fun. XDDD

I'm obsessive-compulsive with this type of necrophilia:
  1. Find a gate and open it.
  2. Kill some bodies, then move the bodies to the place where you opened the gate.
  3. Close the gate. Make sure the corpses are "separated" by the gate.
  4. Open and close the gate over and over again.

Now watch the corpses fly. :O
_________________
(\__/)
(o.O )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!
Post Sat Apr 15, 2006 6:24 pm
 View user's profile


Goto page 1, 2  Next
All times are GMT.
The time now is Sun Apr 07, 2019 10:26 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.