|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
SirDeity
Gothic's Loyal Hero
Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA |
Entry to the Abandoned Mine! |
|
You guys remember that first mine with the closed gate in front of it on the path at the very beginning of the game? The one on the path that lead up and across the first bridge where you get your first sword and then kill your first molerat? I went back there and used the transform into meatbug spell and went inside. If you run in deep enough, first the screen goes pitch black, then a little further a loading screen comes up (like the one you see when entering the old mine). I went into the abandoned mine, for the most part when moving around everything is pitch black. The torches don't help at all. In fact, they do nothing. I tried dropping several of them around, in hope of it lighting up the area a bit. That didn't work. I'm curious if anyone knows what its there for? Another unfinnished part of the game Gothic designers never finnished perhaps? Or is there a secret there if you run far enough to a certain location? Any success in this attempt would be nothing more than luck, due to the unavoidable darkness. Let me know if anyone finds anything in there. Oh, another thing I found interesting: transforming spells do not work in the abandoned mine. The screen flickers red a few times and then he appears in his regular human form, as he was initially.
Last edited by SirDeity on Mon Aug 05, 2002 1:32 am; edited 1 time in total |
Mon Aug 05, 2002 12:19 am |
|
|
SirDeity
Gothic's Loyal Hero
Joined: 14 Jan 2002
Posts: 602
Location: Maine, USA |
I forgot to mention one more thing. The gate appears very close to the ground. Once in meatbug form it might be tricky getting in. Just wiggle around back and forth. Focus in on the right corner of the gate. It took me a minute to get through the gate. I'm guessing once Gothic Designers decided they weren't going to have time to finnish the mine and make it part of the game, they just tried to cover up any pissible entry by raising the terrain a bit. Try it if you haven't already. |
Mon Aug 05, 2002 12:24 am |
|
|
Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
There's nothing in the abandoned mine. _________________ Jaz |
Mon Aug 05, 2002 5:58 am |
|
|
Erb Duchenne
Slayer
Joined: 08 Jun 2002
Posts: 987
Location: malaysia |
Yeah. It's abandoned.
Even the programmers abandoned it before the game was released! |
Mon Aug 05, 2002 7:10 pm |
|
|
Moonslash
Celestial Guardian
Joined: 04 May 2002
Posts: 1378
Location: California, USA |
quote: Originally posted by Erb Duchenne
Even the programmers abandoned it before the game was released!
_________________ =Farseer=
Things are neither completely bright nor dark.
Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate? |
Tue Aug 06, 2002 7:34 am |
|
|
Xelis
High Emperor
Joined: 24 Jul 2002
Posts: 523
Location: Seattle, Washington |
Nahhh...the designers figured they'd leave a few surprises behind |
Tue Aug 06, 2002 8:29 am |
|
|
Exchequer
Village Dweller
Joined: 10 Sep 2002
Posts: 15
Location: Barcelona, Spain |
In the GOTHIC.INI set "cameraLightRange=100000"
Maybe you can see anything. |
Tue Sep 10, 2002 11:33 pm |
|
|
superVDZ
Village Dweller
Joined: 30 Oct 2002
Posts: 19
Location: Holland |
You could also just have activated MarvinMode and pressed K. |
Tue Dec 23, 2003 8:15 pm |
|
|
MageofFire
Griller of Molerats
Joined: 03 Oct 2003
Posts: 1594
Location: Monastery of Innos |
Actually the Abandoned Mine was originally going to be another dungeon. Whether it was going to be plot relevant or what it was like (or what was going to be in it, for that matter) we probably will never know. Another abandoned thing like this is the bandit camp. There was originally going to be a quest for the guy named Quentin in there, but it was abandoned (probably do to time and/or money), so the bandit camp just turned into a veritable goldmine of XP and loot. _________________ OMG! WTF?! MONKEYS!!!!
=Member of numerous usergroups=
=Active in none of them=
Mediocreties, I absolve you! |
Tue Dec 23, 2003 11:48 pm |
|
|
jmurdock
Old Fogey
Joined: 11 Nov 2003
Posts: 1285
Location: the heart of acadiana they like to call it |
It seems like the addon for G2 came out to "finish" G2, too bad they couldn't have come out with one to finish G1 also. _________________ Just watch out you don't stress yourself out.
REMEMBER... Many saves, many slots!!! |
Wed Dec 24, 2003 3:05 am |
|
|
|
All times are GMT. The time now is Sat Apr 13, 2019 5:53 pm
|
|
|
|
|
|