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Noah Decter-Jackson
Guest
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Thanks for the coverage, but just to correct you, there is no announced release date as of yet for Dungeon. It may come out in 2003, or even earlier or later. The company has yet to officially announce this.
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<br>Thank you, and regards!
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<br>Exender |
Mon May 27, 2002 10:40 pm |
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Lanael
City Guard
Joined: 09 Jul 2001
Posts: 147
Location: lyon - France |
It seems it's a clone of severance : blade of darkness ???
Hope it will have all the features severance had ( severed members, volumetric shadows, high quality textures, etc... ) + some new excellent features like a good poly to poly collision detection and realistic physic system !!!
What about the integration of this kind of game (combat game) into a more action adventure game ( like gothic ?! ) ??!! |
Thu Mar 20, 2003 2:04 pm |
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Melliarc
Guest
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It's not a clone of Severance althought there's similarities between the two
There's a lengthy official answer about how the system reacts, in particular about collision detection, on our official forum at the Dungeon:Gladiator General section in the "Die by the sword?" thread if you want details
I don't know the policy of this forum regarding direct links, so I'm sorry for not providing you a URL, but you should find your way pretty easily since RPGDot has the company's URL in his games database |
Thu Mar 27, 2003 7:22 pm |
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Lanael
City Guard
Joined: 09 Jul 2001
Posts: 147
Location: lyon - France |
Thanks for the
http://www.complexgames.com/forum/
link !
I'm not convince it will so different than Blade.
Maybe with the strategies needed while fighting and with the collision detection system they use. |
Thu Mar 27, 2003 10:20 pm |
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