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MMORPGDot Feature: Warhammer Online: Interview
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Hyrrix
Fourty-two
Fourty-two




Joined: 20 Jan 2003
Posts: 282
MMORPGDot Feature: Warhammer Online: Interview
   

A rather long <A href="http://www.mmorpgdot.com/index.php?hsaction=10053&ID=784">interview</A> about the upcoming mmorpg Warhammer Online can be found over at our hosted site MMORPGDot today. They talked to Robin Dews, general manager of Warhammer Ltd. and asked him a number of general questions about the game. A snippet:
<BLOCKQUOTE><I>What you have to remember is that Warhammer Online is a skill-based rather than a race/class/level based game and as a result has taken a very different approach levelling and skills to most current MMOG’s. For a start, we don’t have any character classes – such as Ranger, Warrior, Mage etc. You create a character with certain innate potentials, but how you develop that character in the game is very much up to you. The second thing we’ve done is to abandon the idea of levels as a sort of mean ‘composite score’ of how powerful you are in the world. As a piece of design, ‘levels’ do work, but boy are they crude and they lead to players running on the kind of never-ending levelling treadmills that we see in EQ and other games.</I></BLOCKQUOTE><BR>You can find the whole interview <A href="http://www.mmorpgdot.com/index.php?hsaction=10053&ID=784">here</A>.
Post Wed Nov 12, 2003 12:28 am
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Roqua
High Emperor
High Emperor




Joined: 02 Sep 2003
Posts: 897
Location: rump
   

I think this looks like the best MMORPG coming out, or at least the most creative.
_________________
Vegitarian is the Indian word for lousey hunter.
Post Wed Nov 12, 2003 12:29 am
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